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Map generator

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Revision as of 04:33, 24 February 2015 by Ssilk (talk | contribs)
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Generation

The map generator (world generator) is based on modificated Perlin noise algorithm. A more detailed description is in the API docu.

Article, which describes the generation.

Starting area

To have the maps not totally unfair, you can define also the size of a starting area, which tries to set all most needed resources in a small area.

Generating when exploring

The map is endless (if not defined with limits). However the whole map isn't generated from start. A new Chunk of map is generated, when explored. This means you come to the current visible borders and then the needed chunks are generated. Or you placed some Radar.

Map seed / Map Exchange String

http://www.factorioforums.com/forum/viewtopic.php?f=5&t=6447&p=50336#p50318

Map Seed - random number generator seed

Map Exchange String - All settings for the map creation (Map Seed, settings for resources, settings for size, etc.)


Map Exchange String

A string, that looks for example like so:

>>>AAALABAABgADAwYAAAAEAAAAY29hbAMDAgoAAABjb3BwZXItb3Jl
AwMCCQAAAGNydWRlLW9pbAMDAgoAAABlbmVteS1iYXNlAwMCCAAAAGl
yb24tb3JlAwMCBQAAAHN0b25lAwMCORcrDUQ7AACMCwAAAAAAAAAAAA
ADAFR8w0Q=<<<

Where can I use this string?

It can be used in the map-generator: there is an extra field where you can paste this string into. (Control-V under windows)


Where can I get this string from?

When you load a game or map. There is a big button in the load-requester in the left border. You can mark it and it can then be directly copied into your clipboard (Control-C under windows).

See also