Prototype/ProduceAchievement
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Template:Prototype parent This prototype definition is used for receiving an achievement when the player produces more than the specified amount of items.
Mandatory properties
Template:Prototype property This will set the amount of items or fluids needed to craft, for the player to complete the achievement.
amount = 100,
Template:Prototype property If this is false, the player carries over their statistics from this achievement through all their saves.
Optional properties
At least one and only one of fluid_product or item_product must exist.
Template:Prototype property This will tell the achievement what item the player needs to craft, to get the achievement.
item_product = "pistol",
Template:Prototype property This will tell the achievement what fluid the player needs to craft, to get the achievement.
fluid_product = "heavy-oil",