Types/EnergySource
Basics
Specifies the way the entity gets its energy.
type
Type: Types/string
Only valid values are "electric" or "burner", it specifies the type of the energy source to be used.
emissions
Type: Types/double
resting_consumption_ratio
Type: Types/float
Default: 1/30
Electric energy source
buffer_capacity
Type: Types/EnergyAmount
How much power the entity holds.
usage_priority
Type: Types/EnergyPriority
input_flow_limit
Type: Types/EnergyPower
How fast the energy can flow into the entity.
output_flow_limit
Type: Types/EnergyPower
How fast the energy can flow out of the entity.
Older Electric energy source
note: I don't know when these changed to usage_priority or I'd put the actual version(s) ~FreeER (talk):
input_priority
Type: Types/EnergyPriority
output_priority
Type: Types/EnergyPriority
Burner
effectivity
Type: Types/float
Value specifying the amount of burning value of the item to be transferred into the energy. 1 means 100% effectivity. Can't be 0.
fuel_inventory_size
Type: Types/InventorySize
smoke
Type: Types/SmokeSources