Infobox:Productivity module 2: Difference between revisions
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m Fixed energy percent not showing in infobox. |
added EM plants can produce in space age |
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{{Infobox | {{Infobox | ||
|changed-by-space-age-mod = yes | |||
|prototype-type = module | |prototype-type = module | ||
|internal-name = productivity-module-2 | |internal-name = productivity-module-2 | ||
| Line 12: | Line 13: | ||
|required-technologies = Productivity module 2 | |required-technologies = Productivity module 2 | ||
|producers = Assembling machine + Player | |producers = Assembling machine + Player | ||
|space-age-producers = Assembling machine + Electromagnetic plant + Player | |||
|consumers = Productivity module 3 | |consumers = Productivity module 3 | ||
}}<noinclude> | }}<noinclude> | ||
[[Category:Infobox page]] | [[Category:Infobox page]] | ||
</noinclude> | </noinclude> | ||
Revision as of 09:56, 24 March 2025
| Productivity module 2 |
- Base game
- Space Age mod
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Recipe |
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Total raw |
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| ++++ | |||||||||||||
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Stack size |
50 |
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Energy consumption |
+60% (electric) |
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Speed |
−10% |
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Productivity |
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Pollution |
+7% |
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Prototype type |
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Internal name |
productivity-module-2 |
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Required technologies |
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Produced by |
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Consumed by |
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