User:AceMcCloud/Main view: Difference between revisions
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== Cursor Range == | == Cursor Range == | ||
Some actions have a shorter range (chopping down a tree) and some have a longer range (moving an item into or out of the character inventory). When the cursor is on an object within the view, it will be marked with a frame (size and shape varies). If the cursor is on an object '''not''' within range, it will be marked with a red frame. If the item is within range | Some actions have a shorter range (chopping down a tree) and some have a longer range (moving an item into or out of the character inventory). When the cursor is on an object within the view, it will be marked with a frame (size and shape varies). If the cursor is on an object '''not''' within range, it will be marked with a red frame. If the item is within range, it will be marked with a yellow or white frame. | ||
TODO: play with characterless mode, which can be set in the map editor. | TODO: play with characterless mode, which can be set in the map editor. |
Revision as of 15:09, 6 June 2023
The main/default view includes the following elements:
- Research progress bar (upper right corner)
- Neighborhood map (upper right, below research process bar)
- Character armor and weapon status (lower left)
- Character (centered)
- Whatever items are within the game field of view
- Cursor
Switch special note: Unlike other games, where interactions are centered on the character, in Factorio, interactions are defined by the cursor, which is moved by the right joystick. Actions have a range, with respect to the character. It is possible, for example, to move items from one location to another by moving only the cursor.
This view may also include:
- Crafting queue for the player (bottom, just to the right of the armor and weapon status)
- Shortcut hints (Switch) - a partial list of commands that are valid in the current circumstance (bottom, just above armor and weapon status)
Cursor Range
Some actions have a shorter range (chopping down a tree) and some have a longer range (moving an item into or out of the character inventory). When the cursor is on an object within the view, it will be marked with a frame (size and shape varies). If the cursor is on an object not within range, it will be marked with a red frame. If the item is within range, it will be marked with a yellow or white frame.
TODO: play with characterless mode, which can be set in the map editor.