Types/ProjectileAttackParameters: Difference between revisions
		
		
		
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 1.0.0: added projectile_orientation_offset  | 
				 shell_particle description  | 
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=== shell_particle ===  | === shell_particle ===  | ||
'''Type''': [[Types/CircularParticleCreationSpecification]]  | '''Type''': [[Types/CircularParticleCreationSpecification]]  | ||
Used to show bullet shells/casings being ejected from the gun, e.g. [https://factorio.com/blog/post/fff-345 artillery shell casings].   | |||
=== projectile_creation_parameters ===  | === projectile_creation_parameters ===  | ||
Revision as of 15:17, 29 April 2022
Extends Types/BaseAttackParameters.
Optional properties
Inherits all properties from Types/BaseAttackParameters.
projectile_center
Type: Types/vector
Default: {0, 0}
projectile_creation_distance
Type: Types/float
Default: 0
shell_particle
Type: Types/CircularParticleCreationSpecification
Used to show bullet shells/casings being ejected from the gun, e.g. artillery shell casings.
projectile_creation_parameters
Type: Types/CircularProjectileCreationSpecification
projectile_orientation_offset
Type: Types/float
Default: 0