Types/CyclicSound: Difference between revisions
Jump to navigation
Jump to search
(Created page with "== Optional properties == === begin_sound === '''Type''': Types/Sound === middle_sound === '''Type''': Types/Sound === end_sound === '''Type''': Types/Sound") |
(Descriptions for the 3 sounds) |
||
Line 1: | Line 1: | ||
Used by [[Types/BaseAttackParameters]] to play a sound during the attack. | |||
== Optional properties == | == Optional properties == | ||
=== begin_sound === | === begin_sound === | ||
'''Type''': [[Types/Sound]] | '''Type''': [[Types/Sound]] | ||
Played once at the beginning of the overall cyclic sound. | |||
=== middle_sound === | === middle_sound === | ||
'''Type''': [[Types/Sound]] | '''Type''': [[Types/Sound]] | ||
Played repeatedly after the begin_sound was played. | |||
=== end_sound === | === end_sound === | ||
'''Type''': [[Types/Sound]] | '''Type''': [[Types/Sound]] | ||
Played once when the overall cyclic sound is requested to end. |
Revision as of 14:40, 29 April 2022
Used by Types/BaseAttackParameters to play a sound during the attack.
Optional properties
begin_sound
Type: Types/Sound
Played once at the beginning of the overall cyclic sound.
middle_sound
Type: Types/Sound
Played repeatedly after the begin_sound was played.
end_sound
Type: Types/Sound
Played once when the overall cyclic sound is requested to end.