Prototype/Sound: Difference between revisions
(Removed information that conflicts with info on Types/Sound (which is based on the errors that the game throws)) Tag: Undo |
(Documented support sound file formats) |
||
Line 30: | Line 30: | ||
{{Prototype property|variations|[[Types/table|table]] (array) of [[Types/table|table]]s|optional=true}} | {{Prototype property|variations|[[Types/table|table]] (array) of [[Types/table|table]]s|optional=true}} | ||
Array of tables with the following members: | Array of tables with the following members: | ||
* filename - [[Types/FileName|FileName]] - Mandatory. | * filename - [[Types/FileName|FileName]] - Mandatory. Support sound file formats are <code>.ogg</code>, <code>.wav</code> and <code>.voc</code>. | ||
* volume - [[Types/float|float]] - Optional. - Default: 1.0 | * volume - [[Types/float|float]] - Optional. - Default: 1.0 | ||
* preload - [[Types/bool|bool]] - Optional. | * preload - [[Types/bool|bool]] - Optional. | ||
Line 39: | Line 39: | ||
{{Prototype property|filename|[[Types/FileName|FileName]]|optional=true}} | {{Prototype property|filename|[[Types/FileName|FileName]]|optional=true}} | ||
Mandatory if <code>variations</code> is not given. | Mandatory if <code>variations</code> is not given. | ||
Support sound file formats are <code>.ogg</code>, <code>.wav</code> and <code>.voc</code>. | |||
{{Prototype property|volume|[[Types/float|float]]|1.0|optional=true}} | {{Prototype property|volume|[[Types/float|float]]|1.0|optional=true}} |
Revision as of 18:30, 8 October 2021
Template:Prototype parent Specifies a sound that can be used with https://lua-api.factorio.com/latest/Concepts.html#SoundPath during runtime.
Mandatory properties
Template:Prototype property Must be "sound".
Template:Prototype property Name of the sound. Must be unique. Used as a https://lua-api.factorio.com/latest/Concepts.html#SoundPath.
Optional properties
Template:Prototype property One of "game-effect", "gui-effect", "ambient", "environment", "walking", "alert" and "wind".
Template:Prototype property Table with the following members:
- max_count - uint32 - Mandatory.
- progress_threshold - float - Optional. - Default: 1.0 - If count already playing is true, this will determine maximum progress when instance is counted toward playing sounds.
- remove - bool - Mandatory.
- count_already_playing - bool - Optional. - Default: false - If true already playing sounds are taken into account when checking maxCount.
Template:Prototype property Array of tables with the following members:
- filename - FileName - Mandatory. Support sound file formats are
.ogg
,.wav
and.voc
. - volume - float - Optional. - Default: 1.0
- preload - bool - Optional.
- speed - float - Optional. - Default: 1.0 - Speed must be >= 1 / 64. This sets both min and max speed.
- min_speed - float - Optional. Not loaded if speed is present. - Default: 1.0 - Speed must be >= 1 / 64.
- max_speed - float - Mandatory if min_speed is present, otherwise not loaded. - Default: 1.0 - Must be >= min_speed.
Template:Prototype property
Mandatory if variations
is not given.
Support sound file formats are .ogg
, .wav
and .voc
.
Template:Prototype property
Only loaded if variations
is not given.
Template:Prototype property
Only loaded if variations
is not given.
Template:Prototype property
Only loaded if variations
is not given. Speed must be >= 1 / 64. This sets both min and max speed.
Template:Prototype property
Only loaded if variations
is not given. Not loaded if speed is present. Speed must be >= 1 / 64.
Template:Prototype property
Only loaded if variations
is not given. Mandatory if min_speed is present, otherwise not loaded. Must be >= min_speed.