Types/CreateExplosionTriggerEffectItem: Difference between revisions

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(Created page with "Extends Types/CreateEntityTriggerEffectItem. == Properties == Inherits all properties from Types/CreateEntityTriggerEffectItem.")
 
(1.0.0: added max_movement_distance, max_movement_distance_deviation, inherit_movement_distance_from_projectile, cycle_while_moving)
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Extends [[Types/CreateEntityTriggerEffectItem]].
Extends [[Types/CreateEntityTriggerEffectItem]].


== Properties ==
== Optional properties ==
Inherits all properties from [[Types/CreateEntityTriggerEffectItem]].
Inherits all properties from [[Types/CreateEntityTriggerEffectItem]].
=== max_movement_distance ===
'''Type''': [[Types/float|float]]
'''Default''': -1
=== max_movement_distance_deviation ===
'''Type''': [[Types/float|float]]
'''Default''': 0
=== inherit_movement_distance_from_projectile ===
'''Type''': [[Types/bool|bool]]
'''Default''': false
=== cycle_while_moving ===
'''Type''': [[Types/bool|bool]]
'''Default''': false

Revision as of 11:39, 8 September 2020

Extends Types/CreateEntityTriggerEffectItem.

Optional properties

Inherits all properties from Types/CreateEntityTriggerEffectItem.

max_movement_distance

Type: float

Default: -1

max_movement_distance_deviation

Type: float

Default: 0

inherit_movement_distance_from_projectile

Type: bool

Default: false

cycle_while_moving

Type: bool

Default: false