Prototype/ArtilleryFlare: Difference between revisions

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(descriptions for early_death_ticks and shots_per_flare)
(0.18)
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{{Prototype parent|Prototype/Particle}}
{{Prototype parent|Prototype/Entity}}
The entity spawned by the [[artillery targeting remote]].
The entity spawned by the [[artillery targeting remote]].


{{Prototype TOC|artillery-flare}}
{{Prototype TOC|artillery-flare}}
== Mandatory properties ==
This prototype inherits all the properties from [[Prototype/Entity]].
{{Prototype property|pictures|[[Types/AnimationVariations|AnimationVariations]]}}
Picture variation count and individual frame count must be equal to shadow variation count.
{{Prototype property|life_time|[[Types/uint16|uint16]]}}


== Optional properties ==
== Optional properties ==
This prototype inherits all the properties from [[Prototype/Particle]].
 
{{Prototype property|shadows|[[Types/AnimationVariations|AnimationVariations]]|optional=true}}
Shadow variation variation count and individual frame count must be equal to picture variation count.
 
{{Prototype property|render_layer|[[Types/RenderLayer|RenderLayer]]|"object"}}
 
{{Prototype property|render_layer_when_on_ground|[[Types/RenderLayer|RenderLayer]]|"lower-object"}}
 
{{Prototype property|regular_trigger_effect|[[Types/TriggerEffect|TriggerEffect]]|optional=true}}
 
{{Prototype property|regular_trigger_effect_frequency|[[Types/uint32|uint32]]|0|optional=true}}
 
{{Prototype property|ended_in_water_trigger_effect|[[Types/TriggerEffect|TriggerEffect]]|optional=true}}
 
{{Prototype property|movement_modifier_when_on_ground|[[Types/double|double]]|0.8|optional=true}}
 
{{Prototype property|movement_modifier|[[Types/double|double]]|1|optional=true}}


{{Prototype property|creation_shift|[[Types/vector|vector]]|optional=true}}
{{Prototype property|creation_shift|[[Types/vector|vector]]|optional=true}}
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== Differing defaults ==
== Differing defaults ==
<code>map_color</code> is mandatory.
<code>map_color</code> is mandatory.
<code>selection_priority</code> defaults to 48 instead of 50.

Revision as of 13:08, 20 February 2020

Template:Prototype parent The entity spawned by the artillery targeting remote.

Template:Prototype TOC

Mandatory properties

This prototype inherits all the properties from Prototype/Entity.

Template:Prototype property Picture variation count and individual frame count must be equal to shadow variation count.

Template:Prototype property

Optional properties

Template:Prototype property Shadow variation variation count and individual frame count must be equal to picture variation count.

Template:Prototype property

Template:Prototype property

Template:Prototype property

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Template:Prototype property

Template:Prototype property

Template:Prototype property

Template:Prototype property

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Template:Prototype property How many artillery shots should be fired at the position of this flare.

Template:Prototype property How long this flare stays alive after shots_per_flare amount of shots have been shot at it.

Template:Prototype property Name of a Prototype/AmmoCategory.

Differing defaults

map_color is mandatory.

selection_priority defaults to 48 instead of 50.