Prototype/FireFlame: Difference between revisions

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{{Prototype parent|Prototype/Entity}}
{{Prototype parent|Prototype/Entity}}
A fire.


== Basics ==
{{Prototype TOC|fire}}
Prototype type: '''fire'''
 
Extends [[Prototype/Entity]].


== Mandatory properties ==
== Mandatory properties ==
This prototype inherits all the properties from [[Prototype/Entity]].
This prototype inherits all the properties from [[Prototype/Entity]].


=== damage_per_tick ===
{{Prototype property|damage_per_tick|[[Types/DamagePrototype|DamagePrototype]]}}
'''Type''': [[Types/DamagePrototype]]


=== spread_delay ===
{{Prototype property|spread_delay|[[Types/uint32|uint32]]}}
'''Type''': [[Types/uint32]]


=== spread_delay_deviation ===
{{Prototype property|spread_delay_deviation|[[Types/uint32|uint32]]}}
'''Type''': [[Types/uint32]]


== Optional properties ==
== Optional properties ==


=== render_layer ===
{{Prototype property|render_layer|[[Types/RenderLayer|RenderLayer]]|"object"|optional=true}}
'''Type''': [[Types/RenderLayer]]
 
'''Default''': "object"
 
=== initial_render_layer ===
'''Type''': [[Types/RenderLayer]]
 
'''Default''': "object"
 
=== secondary_render_layer ===
'''Type''': [[Types/RenderLayer]]
 
'''Default''': "object"


=== small_tree_fire_pictures ===
{{Prototype property|initial_render_layer|[[Types/RenderLayer|RenderLayer]]|"object"|optional=true}}
'''Type''': [[Types/AnimationVariations]]


=== pictures ===
{{Prototype property|secondary_render_layer|[[Types/RenderLayer|RenderLayer]]|"object"|optional=true}}
'''Type''': [[Types/AnimationVariations]]


=== smoke_source_pictures ===
{{Prototype property|small_tree_fire_pictures|[[Types/AnimationVariations|AnimationVariations]]|optional=true}}
'''Type''': [[Types/AnimationVariations]]


=== secondary_pictures ===
{{Prototype property|pictures|[[Types/AnimationVariations|AnimationVariations]]|optional=true}}
'''Type''': [[Types/AnimationVariations]]


=== burnt_patch_pictures ===
{{Prototype property|smoke_source_pictures|[[Types/AnimationVariations|AnimationVariations]]|optional=true}}
'''Type''': [[Types/SpriteVariations]]


=== secondary_picture_fade_out_start ===
{{Prototype property|secondary_pictures|[[Types/AnimationVariations|AnimationVariations]]|optional=true}}
'''Type''': [[Types/uint32]]


'''Default''': 0
{{Prototype property|burnt_patch_pictures|[[Types/SpriteVariations|SpriteVariations]]|optional=true}}


=== secondary_picture_fade_out_duration ===
{{Prototype property|secondary_picture_fade_out_start|[[Types/uint32|uint32]]|0|optional=true}}
'''Type''': [[Types/uint32]]


'''Default''': 30
{{Prototype property|secondary_picture_fade_out_duration|[[Types/uint32|uint32]]|30|optional=true}}
 
=== spawn_entity ===
'''Type''': [[Types/string]]


{{Prototype property|spawn_entity|[[Types/string|string]]|optional=true}}
The name of an entity.
The name of an entity.


=== smoke ===
{{Prototype property|smoke|Array of [[Types/SmokeSource|SmokeSource]]|optional=true}}
'''Type''': Array of [[Types/SmokeSource]]
 
=== maximum_spread_count ===
'''Type''': [[Types/uint16]]
 
'''Default''': 200
 
=== initial_flame_count ===
'''Type''': [[Types/uint8]]
 
'''Default''': 0
 
=== uses_alternative_behavior ===
'''Type''': [[Types/bool]]
 
'''Default''': false
 
=== limit_overlapping_particles ===
'''Type''': [[Types/bool]]
 
'''Default''': false
 
=== tree_dying_factor ===
'''Type''': [[Types/float]]
 
'''Default''': 0
 
=== fade_in_duration ===
'''Type''': [[Types/uint32]]
 
'''Default''': 30
 
=== fade_out_duration ===
'''Type''': [[Types/uint32]]
 
'''Default''': 30
 
=== initial_lifetime ===
'''Type''': [[Types/uint32]]
 
'''Default''': 300
 
=== damage_multiplier_decrease_per_tick ===
'''Type''': [[Types/float]]
 
'''Default''': 0.0


=== damage_multiplier_increase_per_added_fuel ===
{{Prototype property|maximum_spread_count|[[Types/uint16|uint16]]|200|optional=true}}
'''Type''': [[Types/float]]


'''Default''': 0.0
{{Prototype property|initial_flame_count|[[Types/uint8|uint8]]|0|optional=true}}


=== maximum_damage_multiplier ===
{{Prototype property|uses_alternative_behavior|[[Types/bool|bool]]|false|optional=true}}
'''Type''': [[Types/float]]


'''Default''': 1.0
{{Prototype property|limit_overlapping_particles|[[Types/bool|bool]]|false|optional=true}}


=== lifetime_increase_by ===
{{Prototype property|tree_dying_factor|[[Types/float|float]]|0|optional=true}}
'''Type''': [[Types/uint32]]


'''Default''': 20
{{Prototype property|fade_in_duration|[[Types/uint32|uint32]]|30|optional=true}}


=== lifetime_increase_cooldown ===
{{Prototype property|fade_out_duration|[[Types/uint32|uint32]]|30|optional=true}}
'''Type''': [[Types/uint32]]


'''Default''': 10
{{Prototype property|initial_lifetime|[[Types/uint32|uint32]]|300|optional=true}}


=== maximum_lifetime ===
{{Prototype property|damage_multiplier_decrease_per_tick|[[Types/float|float]]|0.0|optional=true}}
'''Type''': [[Types/uint32]]


'''Default''': Max uint32
{{Prototype property|damage_multiplier_increase_per_added_fuel|[[Types/float|float]]|0.0|optional=true}}


=== add_fuel_cooldown ===
{{Prototype property|maximum_damage_multiplier|[[Types/float|float]]|1.0|optional=true}}
'''Type''': [[Types/uint32]]


'''Default''': 10
{{Prototype property|lifetime_increase_by|[[Types/uint32|uint32]]|20|optional=true}}


=== delay_between_initial_flames ===
{{Prototype property|lifetime_increase_cooldown|[[Types/uint32|uint32]]|10|optional=true}}
'''Type''': [[Types/uint32]]


'''Default''': 10
{{Prototype property|maximum_lifetime|[[Types/uint32|uint32]]|Max uint32|optional=true}}


=== smoke_fade_in_duration ===
{{Prototype property|add_fuel_cooldown|[[Types/uint32|uint32]]|10|optional=true}}
'''Type''': [[Types/uint32]]


'''Default''': 30
{{Prototype property|delay_between_initial_flames|[[Types/uint32|uint32]]|10|optional=true}}


=== smoke_fade_out_duration ===
{{Prototype property|smoke_fade_in_duration|[[Types/uint32|uint32]]|30|optional=true}}
'''Type''': [[Types/uint32]]


'''Default''': 30
{{Prototype property|smoke_fade_out_duration|[[Types/uint32|uint32]]|30|optional=true}}


=== on_fuel_added_action ===
{{Prototype property|on_fuel_added_action|[[Types/Trigger|Trigger]]|optional=true}}
'''Type''': [[Types/Trigger]]


=== on_damage_tick_effect ===
{{Prototype property|on_damage_tick_effect|[[Types/Trigger|Trigger]||optional=true}}
'''Type''': [[Types/Trigger]]


=== light ===
{{Prototype property|light|[[Types/LightDefinition|LightDefinition]]|optional=true}}
'''Type''': [[Types/LightDefinition]]


=== particle_alpha_blend_duration ===
{{Prototype property|particle_alpha_blend_duration|[[Types/uint16|uint16]]|0|optional=true}}
'''Type''': [[Types/uint16]]


'''Default''': 0
{{Prototype property|burnt_patch_lifetime|[[Types/uint32|uint32]]|1800|optional=true}}


=== burnt_patch_lifetime ===
{{Prototype property|burnt_patch_alpha_default|[[Types/float|float]]|1|optional=true}}
'''Type''': [[Types/uint32]]
 
'''Default''': 1800
 
=== burnt_patch_alpha_default ===
'''Type''': [[Types/float]]
 
'''Default''': 1
 
=== particle_alpha ===
'''Type''': [[Types/float]]
 
'''Default''': 1


{{Prototype property|particle_alpha|[[Types/float|float]]|1|optional=true}}
Only loaded if <code>uses_alternative_behavior</code> is true.
Only loaded if <code>uses_alternative_behavior</code> is true.


=== particle_alpha_deviation ===
{{Prototype property|particle_alpha_deviation|[[Types/float|float]]|0|optional=true}}
'''Type''': [[Types/float]]
 
'''Default''': 0
 
Only loaded if <code>uses_alternative_behavior</code> is true.
Only loaded if <code>uses_alternative_behavior</code> is true.


=== flame_alpha ===
{{Prototype property|flame_alpha|[[Types/float|float]]|1|optional=true}}
'''Type''': [[Types/float]]
 
'''Default''': 1
 
 
Only loaded if <code>uses_alternative_behavior</code> is false.
Only loaded if <code>uses_alternative_behavior</code> is false.


=== flame_alpha_deviation ===
{{Prototype property|flame_alpha_deviation|[[Types/float|float]]|0|optional=true}}
'''Type''': [[Types/float]]
 
'''Default''': 0
 
Only loaded if <code>uses_alternative_behavior</code> is false.
Only loaded if <code>uses_alternative_behavior</code> is false.


=== burnt_patch_alpha_variations ===
{{Prototype property|burnt_patch_alpha_variations|[[Types/table|table]]|optional=true}}
'''Type''': [[Types/table]]
 
Array of tables with the following mandatory members:
Array of tables with the following mandatory members:
* tile - [[Types/string]] - Name of a tile.
* tile - [[Types/string|string]] - Name of a tile.
* alpha - [[Types/float]]
* alpha - [[Types/float|float]]

Revision as of 21:07, 5 August 2019

Template:Prototype parent A fire.

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{{Prototype property|on_damage_tick_effect|[[Types/Trigger|Trigger]||optional=true}}

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