Prototype/DontBuildEntityAchievement: Difference between revisions

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{{Prototype parent|Prototype/Achievement}}
{{Prototype parent|Prototype/Achievement}}
This prototype definition is used for receiving an achievement when the player finishes the game without building a specific entity.


== Basics ==
{{Prototype TOC|dont-build-entity-achievement}}
Prototype type: '''dont-build-entity-achievement'''


This prototype definition is used for receiving an achievement when the player finishes the game without building a specific entity. This is an extension of [[Prototype/Achievement]].
== Mandatory properties ==
== Properties ==
=== dont_build ===
'''Type''': [[Types/table]] of [[Types/string]] or [[Types/string]]


{{Prototype property|dont_build |[[Types/table|table]] of [[Types/string|string]] or [[Types/string|string]]}}
This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement.
This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement.


   dont_build = {"oil-barrel", fluid-wagon"},
   dont_build = {"oil-barrel", fluid-wagon"},


=== amount ===
== Optional properties ==
'''Type''': [[Types/uint32]]


'''Default''': 0
{{Prototype property|amount|[[Types/uint32|uint32]]|0|optional=true}}

Revision as of 16:25, 26 July 2019

Template:Prototype parent This prototype definition is used for receiving an achievement when the player finishes the game without building a specific entity.

Template:Prototype TOC

Mandatory properties

Template:Prototype property This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement.

 dont_build = {"oil-barrel", fluid-wagon"},

Optional properties

Template:Prototype property