Types/AmmoType: Difference between revisions
Jump to navigation
Jump to search
(Added missing source_type property) |
(source_type is not part of AmmoType) Tag: Undo |
||
Line 45: | Line 45: | ||
Either "entity", "position" or "direction". If this is "entity", <code>clamp_position</code> is forced to be false. | Either "entity", "position" or "direction". If this is "entity", <code>clamp_position</code> is forced to be false. | ||
Revision as of 15:36, 6 July 2019
Basics
Definition of actual parameters used in attack.
Mandatory properties
category
Type: Types/string
Name of a Prototype/AmmoCategory. Defines whether the attack will be affected by upgrades.
Optional properties
action
Type: Types/Trigger
Describes actions taken upon attack happening.
clamp_position
Type: Types/bool
Default: false
energy_consumption
Type: Types/Energy
range_modifier
Type: Types/double
Default: 1
cooldown_modifier
Type: Types/double
Default: 1
consumption_modifier
Type: Types/float
Default: 1
target_type
Type: Types/string
Default: "entity"
Either "entity", "position" or "direction". If this is "entity", clamp_position
is forced to be false.