Prototype/MapGenPresets: Difference between revisions
		
		
		
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 remove ambiguous `default`  | 
				 Undo revision 172584 by Sparr (talk) The example is copied from the base game, and should not be changed to something that cannot be found in base game code Tag: Undo  | 
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| Line 21: | Line 21: | ||
Example:  | Example:  | ||
<syntaxhighlight lang="lua">  | <syntaxhighlight lang="lua">default =  | ||
   {  |    {  | ||
     default = true,  |      default = true,  | ||
     order = "a"  |      order = "a"  | ||
   },</syntaxhighlight>  |    },</syntaxhighlight>  | ||
Revision as of 20:31, 20 April 2019
Basics
Prototype type: map-gen-presets
The available map gen presets.
Mandatory properties
type
Type: Types/string
Must be "map-gen-presets".
name
Type: Types/string
Name of the map-gen-presets. Must be "default" since only one instances of this prototype can be defined.
the name of a preset
Type: Types/MapGenPreset
Example:
default =
  {
    default = true,
    order = "a"
  },