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| quick paste from notes by [[User:FreeER|~FreeER]] ([[User talk:FreeER|talk]]), yes I know this is not a proper wiki page lol.
| | An array of [[Types/AttackReactionItem]]. |
| Property names for various items/entities
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| Entities (generic): created_effect
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| Entity with Health (generic): attack_reaction
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| Combat Robot: destroy_action
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| Land Mine: action
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| Projectile: action
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| Smoke: action
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| items:
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| ammo_type (on ammo items): action
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| mining-tool: action
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| repair-tool: repair_result
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| = Trigger Definition =
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| === type ===
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| "direct"/"area"/"line"
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| === entity_flags ===
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| only targets entities with given flags? default is all, see [[Types/EntityPrototypeFlags]]
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| === repeat_count ===
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| uint32_t, default=1
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| === collision_mask ===
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| see [[Types/CollisionMask]]
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| === source_effects ===
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| [[#TriggerEffect Definition]]
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| === action_delivery ===
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| [[#TriggerDelivery Definition]]
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| === force ===
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| "all" / "enemy" / "ally"
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| = TriggerEffect Definition =
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| === type ===
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| "damage"/ "create-entity" / "create-smoke" / "create-particle" / "create-sticker" / "nested-result" / "play-sound"
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| === repeat_count ===
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| see Trigger Def
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| === affects_target ===
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| bool (default = false)
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| == Type Requirements ==
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| === damage ===
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| damage = float
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| === create-entity ===
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| entity_name
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| offset = Vector offset (default = {0,0})
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| offset_deviation = BoundingBox
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| === create-smoke (inherits create-entity) ===
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| initial_height = float (default = 0)
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| speed = Vector (default = {0,0})
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| speed_multiplier = float (default = 0)
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| starting_frame = float (default = 0)
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| starting_frame_speed = float (default = 0)
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| speed_from_center = float (default = 0)
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| === create-particle (inherits create-entity) ===
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| initial_height = double (default = 0)
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| initial_vertical_speed = float (default = 0)
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| speed_from_center = float (default = 0)
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| === create-sticker ===
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| sticker = EntityID? entity name?
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| === play-sound ===
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| sound = [[#Sound Definition]]
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| === nested-result ===
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| action = Trigger
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| = Sound Definition =
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| == filename ==
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| "__mod__/filepath/filename.ext"
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| == volume ==
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| float (default = 1)
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| == preload ==
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| bool (default = true)
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| = TriggerDelivery Definition =
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| == type ==
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| "instant" / "projectile" / "flame-thrower"
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| == Type Requirements ==
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| === instant ===
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| target_effects?
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| === projectile ===
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| projectile = projectile name?
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| starting_speed = float (default = 0)
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| direction_deviation = float (default = 0)
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| range_deviation = float (default = 0)
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| max_range = double (defualt = double max)
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| === flame-thrower ===
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| explosion = explosion name?
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| direction_deviation = float (default = 0)
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| speedDeviation = double (default = 0)
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| startingFrameFractionDeviation = double (default = 0)
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| projectileStartingSpeed = double (default = 1)
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| startingDistance = double
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| damage = float
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