Prototype/FinishTheGameAchievement: Difference between revisions
Jump to navigation
Jump to search
LazyFridge (talk | contribs) (Added page.) |
(0.16) |
||
Line 1: | Line 1: | ||
==Basics== | == Basics == | ||
This | This prototype definition is used for receiving an achievement when the player finishes the game. This is an extension of [[Prototype/Achievement]]. | ||
== | == Optional properties == | ||
=== until_second === | |||
'''Type''': [[Types/uint]] | |||
'''Default''': 0 (Infinite time) | |||
This lets the game know how long into a game, before you can no longer complete the achievement. |
Revision as of 17:53, 19 May 2018
Basics
This prototype definition is used for receiving an achievement when the player finishes the game. This is an extension of Prototype/Achievement.
Optional properties
until_second
Type: Types/uint
Default: 0 (Infinite time)
This lets the game know how long into a game, before you can no longer complete the achievement.