Types/FluidBox: Difference between revisions
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converted to types page since the prototype was removed (or never existed) |
m Bilka moved page Prototype/PipeConnectable to Types/FluidBox: converted to types page since the prototype was removed (or never existed) |
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(No difference)
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Revision as of 12:46, 15 July 2017
Basics
Used to set the fluid amount an entity can hold, as well as the connection points for pipes leading into and out of the entity.
Properties
base_area
Type: Types/unsigned
A base area of 1 will hold 100 units of water, 2 will hold 200, etc...
height
Type: Types/unsigned
base_level
Type: Types/unsigned
pipe_covers
Type: Map of Types/string -> Types/Sprite
The pictures to show when another fluid box connects to this one. Should look like this:
pipe_covers = {
north = {
... sprite layers go here ...
},
south = {
... sprite layers go here ...
},
east = {
... sprite layers go here ...
},
west = {
... sprite layers go here ...
}
}
pipe_connections
production_type
Type: Types/string
Possible values:
- input
- input-output
- output
Example
fluid_box =
{
base_area = 1,
height = 2,
base_level = -1,
pipe_covers = pipecoverspictures(),
pipe_connections =
{
{type = "input-output", position = {-2, 0.5}},
{type = "input-output", position = {2, 0.5}}
},
production_type = "input-output"
},