User talk:Bilka: Difference between revisions
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== Templates that might need CSS cleanup == | == Templates that might need CSS cleanup == | ||
* [[Template:Outdated image]] | |||
** Consider adding css for ''.boilerplate'' classes. This will put all the css of [[Template:Game image]], [[Template:Move]], [[Template:Screenshot]], etc. in one place and reduce loading times --[[User:Longtomjr|Longtomjr]] ([[User talk:Longtomjr|talk]]) | |||
<s> | <s> | ||
* [[Template:Move]] | * [[Template:Move]] |
Revision as of 11:57, 29 April 2017
Welcome to factorio! We hope you will contribute much and well. You will probably want to read the help pages. Again, welcome and have fun! Mishka (talk) 13:07, 17 November 2016 (UTC)
0.15 Preset's
Below is a series of tables describing the various changes to world generation and other settings when a preset is selected. Differences from the "default" preset are in bold parentheses.
Recipes/Tech | Default | Rich Resources | Marathon | Dangerous | Death World | Rail World |
---|---|---|---|---|---|---|
Recipe difficulty | Normal | Normal | Expensive | Normal | Expensive | Normal |
Technology difficulty | Normal | Normal | Expensive | Normal | Expensive | Normal |
Technology price multiplier | 1 | 1 | 4(+3) | 1 | 4(+3) | 1 |
Enemy Expansion | Default | Rich Resources | Marathon | Dangerous | Death World | Rail World |
---|---|---|---|---|---|---|
Enabled | Yes | Yes | Yes | Yes | Yes | No(Yes) |
Minimum chunks between new bases | 3 | 3 | 3 | 3 | 3 | 3 |
Maximum expansion distance | 7 | 7 | 7 | 7 | 7 | 7 |
Minimum group size | 5 | 5 | 5 | 5 | 5 | 5 |
Maximum group size | 20 | 20 | 20 | 20 | 20 | 20 |
Minimum cooldown (Minutes) | 4 | 4 | 4 | 4 | 4 | 4 |
Maximum cooldown (Minutes) | 60 | 60 | 60 | 60 | 60 | 60 |
Enemy Evolution | Default | Rich Resources | Marathon | Dangerous | Death World | Rail World |
---|---|---|---|---|---|---|
Destroy Factor | 0.00200000 | 0.00200000 | 0.00200000 | 0.00200000 | 0.00200000 | 0.00200000 |
Enabled | Yes | Yes | Yes | Yes | Yes | Yes |
Pollution Factor | 0.00001500 | 0.00001500 | 0.00001500 | 0.00002000(+0.000005) | 0.00002000(+0.000005) | 0.00001500 |
Time Factor | 0.00000400 | 0.00000400 | 0.00000400 | 0.00002000(+0.000016) | 0.00002000(+0.000016) | 0.00000200(-0.000002) |
Pollution | Default | Rich Resources | Marathon | Dangerous | Death World | Rail World |
---|---|---|---|---|---|---|
Absorbed per damaged tree | 500 | 500 | 500 | 500 | 500 | 500 |
Diffusion Ratio | 2% | 2% | 2% | 2% | 2% | 2% |
Dissipation Rate | 1 | 1 | 1 | 1 | 1 | 1 |
Enabled | Yes | Yes | Yes | Yes | Yes | Yes |
Minimum Damage to trees | 3500 | 3500 | 3500 | 3500 | 3500 | 3500 |
Resource | Default | Rich Resources | Marathon | Dangerous | Death World | Rail World |
---|---|---|---|---|---|---|
Coal Frequency | Normal | Normal | Normal | Normal | Normal | Very Low |
Coal Richness | Regular | Very Good(Regular) | Regular | Regular | Regular | Regular |
Coal Size | Medium | Medium | Medium | Medium | Medium | Big(Medium) |
Copper Frequency | Normal | Normal | Normal | Normal | Normal | Very Low(Normal) |
Copper Richness | Regular | Very Good(Regular) | Regular | Regular | Regular | Regular |
Copper Size | Medium | Medium | Medium | Medium | Medium | Big(Medium) |
Crude Frequency | Normal | Normal | Normal | Normal | Normal | Very Low(Normal) |
Crude Richness | Regular | Very Good(Regular) | Regular | Regular | Regular | Regular |
Crude Size | Medium | Medium | Medium | Medium | Medium | Big(Medium) |
Enemy Bases Frequency | Normal | Normal | Normal | Very High(Normal) | Very High(Normal) | Very Low(Normal) |
Enemy Bases Richness | Regular | Regular | Regular | Regular | Regular | Regular |
Enemy Bases Size | Medium | Medium | Medium | Medium | Medium | Small(Medium) |
Iron Frequency | Normal | Normal | Normal | Normal | Normal | Very Low(Normal) |
Iron Richness | Regular | Very Good(Regular) | Regular | Regular | Regular | Regular |
Iron Size | Medium | Medium | Medium | Medium | Medium | Big(Medium) |
Starting Area | Medium | Medium | Medium | Medium | Medium | Medium |
Stone Frequency | Normal | Normal | Normal | Normal | Normal | Very Low(Normal) |
Stone Richness | Regular | Very Good(Regular) | Regular | Regular | Regular | Regular |
Stone Size | Medium | Medium | Medium | Medium | Medium | Big(Medium) |
Uranium Frequency | Normal | Normal | Normal | Normal | Normal | Very Low(Normal) |
Uranium Richness | Regular | Very Good(Regular) | Regular | Regular | Regular | Regular |
Uranium Size | Medium | Medium | Medium | Medium | Medium | Medium |
Water Frequency | Normal | Normal | Normal | Normal | Normal | Very Low(Normal) |
Water Size | Medium | Medium | Medium | Medium | Medium | Big(Medium) |
Cleaned up into several tables by --(Gangsir) (talk) - Admin 21:30, 26 April 2017 (UTC)
Templates that might need CSS cleanup
- Template:Outdated image
- Consider adding css for .boilerplate classes. This will put all the css of Template:Game image, Template:Move, Template:Screenshot, etc. in one place and reduce loading times --Longtomjr (talk)
--Longtomjr (talk) 11:37, 29 April 2017 (UTC)