User talk:Bilka: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
No edit summary
(→‎0.15 Preset's: new section)
Line 5: Line 5:


-i need to provide descriptions for 500 + mods , if u notice they have no descriptions at all and people are asking questions,
-i need to provide descriptions for 500 + mods , if u notice they have no descriptions at all and people are asking questions,
== 0.15 Preset's ==
I created a table for 0.15 presets. But I have no idea how to edit the wiki properly/cleanly.
{| {{table}}
!  !! Default !! Rich Resources !! Marathon !! Dangerous !! Death World !! Rail World
|-
! Resource
|  ||  ||  ||  ||  ||
|-
! Water Frequency
| Normal || Normal || Normal || Normal || Normal || Very Low
|-
! Water Size
| Medium || Medium || Medium || Medium || Medium || Big
|-
! Iron Frequency
| Normal || Normal || Normal || Normal || Normal || Very Low
|-
! Iron Size
| Medium || Medium || Medium || Medium || Medium || Big
|-
! Iron Richness
| Regular || Very Good || Regular || Regular || Regular || Regular
|-
! Copper Frequency
| Normal || Normal || Normal || Normal || Normal || Very Low
|-
! Copper Size
| Medium || Medium || Medium || Medium || Medium || Big
|-
! Copper Richness
| Regular || Very Good || Regular || Regular || Regular || Regular
|-
! Stone Frequency
| Normal || Normal || Normal || Normal || Normal || Very Low
|-
! Stone Size
| Medium || Medium || Medium || Medium || Medium || Big
|-
! Stone Richness
| Regular || Very Good || Regular || Regular || Regular || Regular
|-
! Coal Frequency
| Normal || Normal || Normal || Normal || Normal || Very Low
|-
! Coal Size
| Medium || Medium || Medium || Medium || Medium || Big
|-
! Coal Richness
| Regular || Very Good || Regular || Regular || Regular || Regular
|-
! Uranium Frequency
| Normal || Normal || Normal || Normal || Normal || Very Low
|-
! Uranium Size
| Medium || Medium || Medium || Medium || Medium || Medium
|-
! Uranium Richness
| Regular || Very Good || Regular || Regular || Regular || Regular
|-
! Crude Frequency
| Normal || Normal || Normal || Normal || Normal || Very Low
|-
! Crude Size
| Medium || Medium || Medium || Medium || Medium || Big
|-
! Crude Richness
| Regular || Very Good || Regular || Regular || Regular || Regular
|-
! Enemy Bases Frequency
| Normal || Normal || Normal || Very High || Very High || Very Low
|-
! Enemy Bases Size
| Medium || Medium || Medium || Medium || Medium || Small
|-
! Enemy Bases Richness
| Regular || Regular || Regular || Regular || Regular || Regular
|-
! Starting Area
| Medium || Medium || Medium || Medium || Medium || Medium
|-
!
|  ||  ||  ||  ||  ||
|-
! Pollution
|  ||  ||  ||  ||  ||
|-
! Enabled
| TRUE || TRUE || TRUE || TRUE || TRUE || TRUE
|-
! Diffusion Ratio
| 2% || 2% || 2% || 2% || 2% || 2%
|-
! Dissipation Rate
| 1 || 1 || 1 || 1 || 1 || 1
|-
! Minimum Damage to trees
| 3500 || 3500 || 3500 || 3500 || 3500 || 3500
|-
! Absorbed per damaged tree
| 500 || 500 || 500 || 500 || 500 || 500
|-
! Evolution
|  ||  ||  ||  ||  ||
|-
! Enabled
| TRUE || TRUE || TRUE || TRUE || TRUE || TRUE
|-
! Time Factor
| 0.00000400 || 0.00000400 || 0.00000400 || 0.00002000 || 0.00002000 || 0.00000200
|-
! Destroy Factor
| 0.00200000 || 0.00200000 || 0.00200000 || 0.00200000 || 0.00200000 || 0.00200000
|-
! Pollution Factor
| 0.00001500 || 0.00001500 || 0.00001500 || 0.00002000 || 0.00002000 || 0.00001500
|-
! Enemy Expansion
|  ||  ||  ||  ||  ||
|-
! Enabled
| TRUE || TRUE || TRUE || TRUE || TRUE || FALSE
|-
! Minimum chunks between new bases
| 3 || 3 || 3 || 3 || 3 || 3
|-
! Maximum expansion distance
| 7 || 7 || 7 || 7 || 7 || 7
|-
! Minimum group size
| 5 || 5 || 5 || 5 || 5 || 5
|-
! Maximum group size
| 20 || 20 || 20 || 20 || 20 || 20
|-
! Minimum cooldown (Minutes)
| 4 || 4 || 4 || 4 || 4 || 4
|-
! Maximum cooldown (Minutes)
| 60 || 60 || 60 || 60 || 60 || 60
|-
! Recipes/Tech
|  ||  ||  ||  ||  ||
|-
! Recipe difficulty
| Normal || Normal || Expensive || Normal || Expensive || Normal
|-
! Technology difficulty
| Normal || Normal || Expensive || Normal || Expensive || Normal
|-
! Technology price multiplier
| 1 || 1 || 4 || 1 || 4 || 1
|}
Perhaps Bold the differences between each preset compared to Default.

Revision as of 11:31, 25 April 2017

Welcome to factorio! We hope you will contribute much and well. You will probably want to read the help pages. Again, welcome and have fun! Mishka (talk) 13:07, 17 November 2016 (UTC)

-i need to provide descriptions for 500 + mods , if u notice they have no descriptions at all and people are asking questions,

0.15 Preset's

I created a table for 0.15 presets. But I have no idea how to edit the wiki properly/cleanly.

Default Rich Resources Marathon Dangerous Death World Rail World
Resource
Water Frequency Normal Normal Normal Normal Normal Very Low
Water Size Medium Medium Medium Medium Medium Big
Iron Frequency Normal Normal Normal Normal Normal Very Low
Iron Size Medium Medium Medium Medium Medium Big
Iron Richness Regular Very Good Regular Regular Regular Regular
Copper Frequency Normal Normal Normal Normal Normal Very Low
Copper Size Medium Medium Medium Medium Medium Big
Copper Richness Regular Very Good Regular Regular Regular Regular
Stone Frequency Normal Normal Normal Normal Normal Very Low
Stone Size Medium Medium Medium Medium Medium Big
Stone Richness Regular Very Good Regular Regular Regular Regular
Coal Frequency Normal Normal Normal Normal Normal Very Low
Coal Size Medium Medium Medium Medium Medium Big
Coal Richness Regular Very Good Regular Regular Regular Regular
Uranium Frequency Normal Normal Normal Normal Normal Very Low
Uranium Size Medium Medium Medium Medium Medium Medium
Uranium Richness Regular Very Good Regular Regular Regular Regular
Crude Frequency Normal Normal Normal Normal Normal Very Low
Crude Size Medium Medium Medium Medium Medium Big
Crude Richness Regular Very Good Regular Regular Regular Regular
Enemy Bases Frequency Normal Normal Normal Very High Very High Very Low
Enemy Bases Size Medium Medium Medium Medium Medium Small
Enemy Bases Richness Regular Regular Regular Regular Regular Regular
Starting Area Medium Medium Medium Medium Medium Medium
Pollution
Enabled TRUE TRUE TRUE TRUE TRUE TRUE
Diffusion Ratio 2% 2% 2% 2% 2% 2%
Dissipation Rate 1 1 1 1 1 1
Minimum Damage to trees 3500 3500 3500 3500 3500 3500
Absorbed per damaged tree 500 500 500 500 500 500
Evolution
Enabled TRUE TRUE TRUE TRUE TRUE TRUE
Time Factor 0.00000400 0.00000400 0.00000400 0.00002000 0.00002000 0.00000200
Destroy Factor 0.00200000 0.00200000 0.00200000 0.00200000 0.00200000 0.00200000
Pollution Factor 0.00001500 0.00001500 0.00001500 0.00002000 0.00002000 0.00001500
Enemy Expansion
Enabled TRUE TRUE TRUE TRUE TRUE FALSE
Minimum chunks between new bases 3 3 3 3 3 3
Maximum expansion distance 7 7 7 7 7 7
Minimum group size 5 5 5 5 5 5
Maximum group size 20 20 20 20 20 20
Minimum cooldown (Minutes) 4 4 4 4 4 4
Maximum cooldown (Minutes) 60 60 60 60 60 60
Recipes/Tech
Recipe difficulty Normal Normal Expensive Normal Expensive Normal
Technology difficulty Normal Normal Expensive Normal Expensive Normal
Technology price multiplier 1 1 4 1 4 1


Perhaps Bold the differences between each preset compared to Default.