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Decider combinator: Difference between revisions

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The decider combinator is part of the [[Circuit Network]] and one of three types of combinators available in the game. It is used to make comparisons of signals on the network. Signals can be compared using "is greater than" (>), "is less than" (<) or "is equal to" (=).
The decider combinator is part of the [[Circuit Network]] and one of three types of combinators available in the game. It is used to make comparisons of signals on the network. Signals can be compared using "is greater than" (>), "is less than" (<) or "is equal to" (=).
== Function ==
==Function==
The internal logic process has three steps:
1) All input signals on the red and green wires are summed within the combinator.
2) The specified comparison (>, <, =) is performed on the selected signal(s).
3) If the comparison returns true, the selected output signal is send to the output nodes.


== See Also ==
== See Also ==

Revision as of 01:56, 7 August 2015

Template:Logic

DeciderSprite.png

Description

The decider combinator is part of the Circuit Network and one of three types of combinators available in the game. It is used to make comparisons of signals on the network. Signals can be compared using "is greater than" (>), "is less than" (<) or "is equal to" (=).

Function

Function

The internal logic process has three steps:

1) All input signals on the red and green wires are summed within the combinator.

2) The specified comparison (>, <, =) is performed on the selected signal(s).

3) If the comparison returns true, the selected output signal is send to the output nodes.


See Also