Units: Difference between revisions
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The following units are important in Factorio.  | |||
== Power ==  | |||
Power is defined as work being done per unit of time.  | |||
=== Watt (W) ===  | |||
The basic unit of power is 1 watt (W), which is defined as '''1W = 1J / 1s''', ie. one Joule of work being done every second.  | |||
The game commonly deals with larger units, namely kilowatts (kW) and megawatts (MW).  | |||
[[Lamp|Lamps]] use 12W while turned on. A [[Radar]] uses 300kW while active - equivalent to 25 000 lamps.   | |||
One [[Steam engine]] is capable of outputting 510W.  | |||
== Work ==  | |||
Work is defined as a transfer of energy, or as energy being "spent".  | |||
: ''  | === Joule (J) ===  | ||
The basic unit of work is 1 joule (J), and represents the work being done (total energy transferred) by a power of one watt applied for one second: '''1J = 1W * 1s'''.  | |||
In-game, every piece of [[coal]] burned will produce 8kJ. One [[Accumulator]] is capable of storing 5MJ.  | |||
== Time ==  | |||
=== Second (s) ===  | |||
One second in-game. This is not guaranteed to correspond to one real second. For example, slow computers may not manage to calculate an entire [[Game-tick|tick]] during the corresponding real time frame of 1/60th of a second.  | |||
== Distance ==  | |||
=== Tile ===  | |||
The tile is both used as a unit of distance/length and a unit of area. For example, the size of an object may be expressed as "2x2 tiles", which means the object covers an area of 4 square tiles or tiles². The   | |||
unit of square tiles is often simplified into tiles.  | |||
=== Chunk ===  | |||
A chunk is a quadratic area where one side is 32 tiles long. (1024 square tiles)  | |||
Revision as of 15:25, 14 May 2014
The following units are important in Factorio.
Power
Power is defined as work being done per unit of time.
Watt (W)
The basic unit of power is 1 watt (W), which is defined as 1W = 1J / 1s, ie. one Joule of work being done every second.
The game commonly deals with larger units, namely kilowatts (kW) and megawatts (MW).
Lamps use 12W while turned on. A Radar uses 300kW while active - equivalent to 25 000 lamps. One Steam engine is capable of outputting 510W.
Work
Work is defined as a transfer of energy, or as energy being "spent".
Joule (J)
The basic unit of work is 1 joule (J), and represents the work being done (total energy transferred) by a power of one watt applied for one second: 1J = 1W * 1s.
In-game, every piece of coal burned will produce 8kJ. One Accumulator is capable of storing 5MJ.
Time
Second (s)
One second in-game. This is not guaranteed to correspond to one real second. For example, slow computers may not manage to calculate an entire tick during the corresponding real time frame of 1/60th of a second.
Distance
Tile
The tile is both used as a unit of distance/length and a unit of area. For example, the size of an object may be expressed as "2x2 tiles", which means the object covers an area of 4 square tiles or tiles². The unit of square tiles is often simplified into tiles.
Chunk
A chunk is a quadratic area where one side is 32 tiles long. (1024 square tiles)