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==== Features ==== | ==== Features ==== | ||
* | * Added low graphics option for cards with lower amount of video memory. | ||
* | * Better error reporting for some updater error states. | ||
==== BugFixes ==== | ==== BugFixes ==== | ||
* | * Fixed bug when engine was not able to load map with removed tiles (loading save with active tile mod that is not present now). | ||
* | * Fixed bug with evolution factor being > 1. | ||
* | * Fixed bug with car being damaged by shooting shotgun while driving it. | ||
* | * Fixed crashes in editor (related to unzooming and exploring new areas). | ||
* | * Inserter putting coal in the furnace that has already picked the coal up will put it there even when there is over 5 items in the furnace. This will avoid stuck inserter when there are more than one feeder at the same time. | ||
* | * Fixed "all technologies" button in the sandbox mode. | ||
* | * Fixed unpredictable behavior of "None" and "Very Big" starting area settings. | ||
* | * Fix bug of loading map that contains removed/migrated items in logistic request slots or in logistic robots on the way. | ||
* | * Fixed bug with "teleporting" enemy expansion groups. | ||
* | * Tweaked small enemy and group movement bugs. | ||
* | * Fixed bug of burner mining drill accepting more than 5 coal (up to full stack) by inserters. | ||
* | * Fixed bug with the double click in list dialogs Game was loaded even when clicked on two different items in the short period of time. | ||
* | * Fixed bug when settings to not use item groups in character crafting gui were not working. | ||
* | * Fixed bug of active window not being always on top (minimap was over it). | ||
* | * Fixed bug of the mining drill consuming resource even when executing the bonus production (given by productivity modules). | ||
* | * Fixed crash when spawning on the player port. | ||
* | * Fix in the recipe requirements calculations. | ||
* | * Total raw calculates requirements per one item with float numbers (circuit needs 1.5 copper for example) | ||
* | * Fixed crash when opening the modular armor in the container. | ||
* | * Fixed inconsistency in gui opening state when destroying entity (chest) that contains currently opened armor. | ||
* | * Fixed crash when inventory with currently opened armor was destroyed. | ||
* | * Fixed bug that caused production modules make lab work faster. | ||
* | * Fixed bug that caused remaining pollution in inactive chunks. | ||
* | * Fixed bug in gui opening after switching controllers. | ||
* | * Fixed crash when trying to manipulate armor with paused game. | ||
* | * Remnants are buildable/selectable in the map editor. | ||
* | * Biters are gettings stuck less now. | ||
* | * Fixed bug crash when loading save with two trains next to each other. | ||
==== Changes ==== | ==== Changes ==== | ||
* | * Changed the recipe for lab to require 4 transport belts instead of 5. | ||
==== Scripting ==== | ==== Scripting ==== | ||
* | * Added write access to energy property of entity. | ||
* | * Added read/write access to the peacefulmode boolean (game.peacefulmode) | ||
|- | |- | ||
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==== Features ==== | ==== Features ==== | ||
* kovarex's | * kovarex's 1000th forum post :) | ||
* Toolbelt technology adds second quickbar. | * Toolbelt technology adds second quickbar. | ||
* Gun turret damage upgrades. | * Gun turret damage upgrades. |
Revision as of 16:41, 9 January 2014
Please note that Factorio is still very much under development. This list is updated when a release is marked as stable. To see actual changes (unstable versions) see Forum-News.
List of versions
Version
Version | Date | Summary |
---|---|---|
0.7.5 | October 29, 2013 |
0.7.5Bugfixes
Graphics
Balancing
Scripting
|
0.7.4 | October 22, 2013 |
0.7.4Bugfixes
Balancing
|
0.7.3 | October 21, 2013 |
0.7.3Features
Bugfixes
Balancing
Scripting
Modding
|
0.7.2 | October 17, 2013 |
0.7.2Features
BugFixes
Changes
Scripting
|
0.7.1 | October 8, 2013 |
0.7.1Features
Changes
BugFixes
Graphics
Modding
Scripting
|
0.7.0 | September 27, 2013 |
0.7.0Features
Gui
Graphics
Changes
BugFixes
Optimisations
Scripting
Modding
|
0.6.4 | August 14, 2013 |
0.6.4BugFixes
|
0.6.3 | August 12, 2013 |
0.6.3BugFixes
Scripting
|
0.6.2 | August 12, 2013 |
0.6.2BugFixes
Scripting
Changes
|
0.6.1 | July 30, 2013 |
0.6.1BugFixes
Scripting
Changes
|
0.6.0 | July 26, 2013 |
0.6.0Features
Graphics
BugFixes
Optimisations
Changes
Scripting
|
0.5.3 | July 3, 2013 |
0.5.3Bugfixes
Scripting
Other
Translations
|
0.5.2 | June 22, 2013 |
0.5.2Bugfixes
Changes
Optimisations
|
0.5.1 | June 14, 2013 |
0.5.1Features
Bugfixes
Changes
Graphics
|
0.5.0 | June 7, 2013 |
0.5.0Features
Graphics
Bugfixes
Changes
Scripting
Modding
|
0.4.1 | May 6, 2013 |
0.4.1Features
Bugfixes
Changes
Graphics
Scripting
|
0.4.0 | May 3, 2013 |
0.4.0Features
Changes
Bugfixes
Graphics
GUI
Modding
Scripting
|
0.3.2 | March 30, 2013 |
0.3.2
|
0.3.1 | March 30, 2013 |
0.3.1Bugfixes
|
0.3.0 | March 29, 2013 |
0.3.0Features
Graphics
Bugfixes
GUI
Modding
Scripting
|
0.2.10 | March 3, 2013 |
0.2.10Bugfixes
Translations
|
0.2.9 | March 1, 2013 |
Features
Bugfixes
Changes
Graphics
Scripting
Modding
Translations
|
0.2.8 | February 22, 2013 |
0.2.8Features
Changes
Graphics
Bugfixes
Translations
|
0.2.7 | February 15, 2013 |
0.2.7Features
Changes
Bugfixes
Translations
|
0.2.6 | February 9, 2013 |
0.2.6Features
Bugfixes
|
0.2.5 | February 8, 2013 |
0.2.5Bugfixes
Translation
|
0.2.4 | February 5, 2013 |
0.2.4Features
Bugfixes
|
0.2.3 | February 3, 2013 |
0.2.3Bugfixes
|
0.2.2 | February 2, 2013 |
0.2.2Features
Bugfixes
|
0.2.1 | January 31, 2013 |
0.2.1Indiegogo campaign start Features
Control
Bugfixes
Additions
|
0.2.0 | January 20, 2013 |
0.2.0Features
Graphics
GUI changes
Bugfixes
Campaign
|
0.1.2 | December 26, 2012 |
0.1.2Bugfixes
|
0.1.1 | December 26, 2012 |
0.1.1Bugfixes
|
0.1.0 | December 24, 2012 |
0.1.0First public release First semi-public version Demo Contains
Game content
Alpha version contains
Game content
|