Radar: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(Revealing) |
||
Line 1: | Line 1: | ||
The radar is used to continually scan sectors. It is has a high [[Electric network|power]] demand and is a priority target of [[Enemies]]. It keeps a small area (100x100 tiles) updated about all enemy movements. | The radar is used to continually scan sectors. It is has a high [[Electric network|power]] demand and is a priority target of [[Enemies]]. It keeps a small area (100x100 tiles) updated about all enemy movements. | ||
It slowly discovers a large area of the map. As long as you provide the radar with enough energy, it reveals a [[chunk ]] every (???) seconds. | |||
{| class="wikitable" | {| class="wikitable" | ||
| '''Recipe:''' || {{icon|iron-plate|10|Iron plate}} + {{icon|iron-gear-wheel|5|Iron gear wheel}} + {{icon|electronic-circuit|5|Electronic circuit}} + {{icon|time icon|1|time}} => {{icon|radar|1|Radar}} | | '''Recipe:''' || {{icon|iron-plate|10|Iron plate}} + {{icon|iron-gear-wheel|5|Iron gear wheel}} + {{icon|electronic-circuit|5|Electronic circuit}} + {{icon|time icon|1|time}} => {{icon|radar|1|Radar}} |
Revision as of 00:08, 18 December 2013
The radar is used to continually scan sectors. It is has a high power demand and is a priority target of Enemies. It keeps a small area (100x100 tiles) updated about all enemy movements.
It slowly discovers a large area of the map. As long as you provide the radar with enough energy, it reveals a chunk every (???) seconds.
Recipe: | + + + => |
Total raw: | |
Max power: | 600 W (electric) |