Prototype/Sound: Difference between revisions

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(Documented support sound file formats)
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{{Prototype property|category|[[Types/string|string]]|"game-effect"|optional=true}}
{{Prototype property|category|[[Types/string|string]]|"game-effect"|optional=true}}
One of "game-effect", "gui-effect", "ambient", "environment", "walking", "alert" and "wind".
One of "game-effect", "gui-effect", "ambient", "environment", "walking", "alert" and "wind".
This defines which slider in the sound settings affects the volume of this sound. Furthermore, some sound types are mixed differently than others, e.g. zoom level effects are applied.[https://forums.factorio.com/viewtopic.php?p=527778#p527778]


{{Prototype property|aggregation|[[Types/table|table]]|optional=true}}
{{Prototype property|aggregation|[[Types/table|table]]|optional=true}}

Revision as of 18:51, 8 October 2021

Template:Prototype parent Specifies a sound that can be used with https://lua-api.factorio.com/latest/Concepts.html#SoundPath during runtime.

Template:Prototype TOC

Mandatory properties

Template:Prototype property Must be "sound".

Template:Prototype property Name of the sound. Must be unique. Used as a https://lua-api.factorio.com/latest/Concepts.html#SoundPath.

Optional properties

Template:Prototype property One of "game-effect", "gui-effect", "ambient", "environment", "walking", "alert" and "wind".

This defines which slider in the sound settings affects the volume of this sound. Furthermore, some sound types are mixed differently than others, e.g. zoom level effects are applied.[1]

Template:Prototype property Table with the following members:

  • max_count - uint32 - Mandatory.
  • progress_threshold - float - Optional. - Default: 1.0 - If count already playing is true, this will determine maximum progress when instance is counted toward playing sounds.
  • remove - bool - Mandatory.
  • count_already_playing - bool - Optional. - Default: false - If true already playing sounds are taken into account when checking maxCount.

Template:Prototype property

Template:Prototype property

Template:Prototype property Array of tables with the following members:

  • filename - FileName - Mandatory. Support sound file formats are .ogg, .wav and .voc.
  • volume - float - Optional. - Default: 1.0
  • preload - bool - Optional.
  • speed - float - Optional. - Default: 1.0 - Speed must be >= 1 / 64. This sets both min and max speed.
  • min_speed - float - Optional. Not loaded if speed is present. - Default: 1.0 - Speed must be >= 1 / 64.
  • max_speed - float - Mandatory if min_speed is present, otherwise not loaded. - Default: 1.0 - Must be >= min_speed.

Template:Prototype property Mandatory if variations is not given.

Support sound file formats are .ogg, .wav and .voc.

Template:Prototype property Only loaded if variations is not given.

Template:Prototype property Only loaded if variations is not given.

Template:Prototype property Only loaded if variations is not given. Speed must be >= 1 / 64. This sets both min and max speed.

Template:Prototype property Only loaded if variations is not given. Not loaded if speed is present. Speed must be >= 1 / 64.

Template:Prototype property Only loaded if variations is not given. Mandatory if min_speed is present, otherwise not loaded. Must be >= min_speed.