Prototype/Projectile: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
(0.18.25: turn_speed)
(direction_only desc)
Line 19: Line 19:


{{Prototype property|direction_only|[[Types/bool|bool]]|false|optional=true}}
{{Prototype property|direction_only|[[Types/bool|bool]]|false|optional=true}}
Setting this to true can be used to disable projectile homing behaviour.


{{Prototype property|hit_at_collision_position|[[Types/bool|bool]]|false|optional=true}}
{{Prototype property|hit_at_collision_position|[[Types/bool|bool]]|false|optional=true}}

Revision as of 10:51, 25 May 2020

Template:Prototype parent Entity with limited lifetime that can hit other entities and has triggers when this happens.

Template:Prototype TOC

Mandatory properties

This prototype inherits all the properties from Prototype/Entity.

Template:Prototype property

Template:Prototype property

Optional properties

Template:Prototype property Whether the animation of the projectile is rotated to match the direction of travel.

Template:Prototype property

Template:Prototype property Setting this to true can be used to disable projectile homing behaviour.

Template:Prototype property When true the entity is hit at the position on its collision box the projectile first collides with. When false the entity is hit at its own position.

Template:Prototype property

Template:Prototype property Whenever an entity is hit by the projectile, this number gets reduced by the health of the entity. If the number is then below 0, the final_action is applied and the projectile destroyed. Otherwise, the projectile simply continues to its destination.

Template:Prototype property Must be greater than or equal to 0.

Template:Prototype property Must be greater than or equal to 0.

Template:Prototype property

Template:Prototype property Executed when the projectile hits something.

Template:Prototype property Executed when the projectile hits something, after action and only if the entity that was hit was destroyed. The projectile is destroyed right after the final_action.

Template:Prototype property

Template:Prototype property

Template:Prototype property

Template:Prototype property