Types/BoundingBox: Difference between revisions
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'''BoundingBox''' is set of two [[Types/Position]]. BoundingBoxes are typically centered around the position of an entity. | '''BoundingBox''' is set of two [[Types/Position]]. BoundingBoxes are typically centered around the position of an entity. | ||
In Factorio, the coordinate system is in a "programming" orientation, left-to-right, top-to-bottom. The upper-left point is the ''least'' dimension in x and y, and lower-right is the ''greatest''. | |||
It is specified like this: | It is specified like this: |
Revision as of 16:56, 9 June 2022
BoundingBox is set of two Types/Position. BoundingBoxes are typically centered around the position of an entity.
In Factorio, the coordinate system is in a "programming" orientation, left-to-right, top-to-bottom. The upper-left point is the least dimension in x and y, and lower-right is the greatest.
It is specified like this:
{{-0.4, -0.4}, {0.4, 0.4}}
The first position is assumed to be leftTop, the second position is assumed to be rightBottom. A third member may be added, a Types/float that represents the orientation, however it does not seem to be used.