Prototype/ArtilleryFlare: Difference between revisions

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(Converted to SMW format)
(descriptions for early_death_ticks and shots_per_flare)
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{{Prototype property|shots_per_flare|[[Types/uint32|uint32]]|1|optional=true}}
{{Prototype property|shots_per_flare|[[Types/uint32|uint32]]|1|optional=true}}
How many artillery shots should be fired at the position of this flare.


{{Prototype property|early_death_ticks|[[Types/uint32|uint32]]|3 * 60|optional=true}}
{{Prototype property|early_death_ticks|[[Types/uint32|uint32]]|3 * 60|optional=true}}
How long this flare stays alive after <code>shots_per_flare</code> amount of shots have been shot at it.


{{Prototype property|shot_category|[[Types/string|string]]|optional=true}}
{{Prototype property|shot_category|[[Types/string|string]]|optional=true}}

Revision as of 14:41, 13 September 2019

Template:Prototype parent The entity spawned by the artillery targeting remote.

Template:Prototype TOC

Optional properties

This prototype inherits all the properties from Prototype/Particle.

Template:Prototype property

Template:Prototype property

Template:Prototype property

Template:Prototype property

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Template:Prototype property How many artillery shots should be fired at the position of this flare.

Template:Prototype property How long this flare stays alive after shots_per_flare amount of shots have been shot at it.

Template:Prototype property Name of a Prototype/AmmoCategory.

Differing defaults

map_color is mandatory.