Prototype/Module: Difference between revisions

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{{Prototype property|category|[[Types/string|string]]}}
{{Prototype property|category|[[Types/string|string]]}}
The name of a module category.
The name of a module category. Used when upgrading modules. Must match the name of a registered [[Prototype/ModuleCategory]].


{{Prototype property|tier|[[Types/uint32|uint32]]}}
{{Prototype property|tier|[[Types/uint32|uint32]]}}

Revision as of 10:47, 5 August 2019

Template:Prototype parent A module.

Template:Prototype TOC

Mandatory properties

This prototype inherits all the properties from Prototype/Item.

Template:Prototype property The name of a module category. Used when upgrading modules. Must match the name of a registered Prototype/ModuleCategory.

Template:Prototype property

Template:Prototype property

Optional properties

Template:Prototype property Array of recipe names this module can be used on. If empty, the module can be used on all recipes.

Template:Prototype property Mandatory when limitation is present. The locale key of the message that is shown when the player attempts to use the module on a recipe it can't be used on. The locale key will be prefixed with item-limitation. (the "category" of the locale) by the game.