Prototype/FinishTheGameAchievement: Difference between revisions
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{{Prototype parent|Prototype/Achievement}} | {{Prototype parent|Prototype/Achievement}} | ||
This prototype definition is used for receiving an achievement when the player finishes the game. | |||
{{Prototype TOC|finish-the-game-achievement}} | |||
Prototype | |||
== Optional properties == | == Optional properties == | ||
{{Prototype property|until_second|[[Types/uint32|uint32]]|0 (Infinite time)|optional=true}} | |||
This lets the game know how long into a game, before you can no longer complete the achievement. | This lets the game know how long into a game, before you can no longer complete the achievement. |
Revision as of 16:29, 26 July 2019
Template:Prototype parent This prototype definition is used for receiving an achievement when the player finishes the game.
Optional properties
Template:Prototype property This lets the game know how long into a game, before you can no longer complete the achievement.