Prototype/DontBuildEntityAchievement: Difference between revisions
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{{Prototype parent|Prototype/Achievement}} | {{Prototype parent|Prototype/Achievement}} | ||
This prototype definition is used for receiving an achievement when the player finishes the game without building a specific entity. | |||
{{Prototype TOC|dont-build-entity-achievement}} | |||
Prototype | |||
== Mandatory properties == | |||
== | |||
{{Prototype property|dont_build |[[Types/table|table]] of [[Types/string|string]] or [[Types/string|string]]}} | |||
This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement. | This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement. | ||
dont_build = {"oil-barrel", fluid-wagon"}, | dont_build = {"oil-barrel", fluid-wagon"}, | ||
=== | == Optional properties == | ||
{{Prototype property|amount|[[Types/uint32|uint32]]|0|optional=true}} |
Revision as of 16:25, 26 July 2019
Template:Prototype parent This prototype definition is used for receiving an achievement when the player finishes the game without building a specific entity.
Mandatory properties
Template:Prototype property This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement.
dont_build = {"oil-barrel", fluid-wagon"},