Types/TriggerItem: Difference between revisions
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'''Default''': 1 | '''Default''': 1 | ||
=== probability === | |||
'''Type''': [[Types/float]] | |||
'''Default''': 1 | |||
Must be greater than 0 and less than or equal to 1. | |||
=== collision_mask === | === collision_mask === |
Revision as of 11:50, 9 April 2020
Extensions
Optional properties
entity_flags
Type: Types/EntityPrototypeFlags
Default: All flags
Only prototypes with these flags are affected by the trigger item.
ignore_collision_condition
Type: Types/bool
Default: false
trigger_target_mask
Type: Types/TriggerTargetMask
Default: everything
repeat_count
Type: Types/uint32
Default: 1
probability
Type: Types/float
Default: 1
Must be greater than 0 and less than or equal to 1.
collision_mask
Type: Types/CollisionMask
Default: All masks
Only prototypes with these collision masks are affected by the trigger item.
source_effects
Type: Types/TriggerEffect
action_delivery
Type: Types/TriggerDelivery or Types/table of Types/TriggerDelivery
force
Type: Types/ForceCondition
Default: All forces
Only entities meeting the force condition are affected by the trigger item.