Prototype/GroupAttackAchievement: Difference between revisions
		
		
		
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==Basics==  | == Basics ==  | ||
This   | This prototype definition is used for receiving an achievement when the player gets attacked due to pollution. This is an extension of [[Prototype/Achievement]].  | ||
==  | == Optional properties ==  | ||
===amount===  | === amount ===  | ||
'''Type''': [[Types/  | '''Type''': [[Types/uint]]  | ||
'''Default''': 1  | |||
This will trigger the achievement, if the player receives this amount of attacks. '''Note''': The default achievement "it stinks and they dont like it" uses the amount of 1. (As in getting attacked once.)  | This will trigger the achievement, if the player receives this amount of attacks. '''Note''': The default achievement "it stinks and they dont like it" uses the amount of 1. (As in getting attacked once.)  | ||
   amount = 10,  |    amount = 10,  | ||
Revision as of 17:54, 19 May 2018
Basics
This prototype definition is used for receiving an achievement when the player gets attacked due to pollution. This is an extension of Prototype/Achievement.
Optional properties
amount
Type: Types/uint
Default: 1
This will trigger the achievement, if the player receives this amount of attacks. Note: The default achievement "it stinks and they dont like it" uses the amount of 1. (As in getting attacked once.)
amount = 10,