Prototype/GroupAttackAchievement: Difference between revisions
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==Basics== | == Basics == | ||
This | This prototype definition is used for receiving an achievement when the player gets attacked due to pollution. This is an extension of [[Prototype/Achievement]]. | ||
== | == Optional properties == | ||
===amount=== | === amount === | ||
'''Type''': [[Types/ | '''Type''': [[Types/uint]] | ||
'''Default''': 1 | |||
This will trigger the achievement, if the player receives this amount of attacks. '''Note''': The default achievement "it stinks and they dont like it" uses the amount of 1. (As in getting attacked once.) | This will trigger the achievement, if the player receives this amount of attacks. '''Note''': The default achievement "it stinks and they dont like it" uses the amount of 1. (As in getting attacked once.) | ||
amount = 10, | amount = 10, |
Revision as of 17:54, 19 May 2018
Basics
This prototype definition is used for receiving an achievement when the player gets attacked due to pollution. This is an extension of Prototype/Achievement.
Optional properties
amount
Type: Types/uint
Default: 1
This will trigger the achievement, if the player receives this amount of attacks. Note: The default achievement "it stinks and they dont like it" uses the amount of 1. (As in getting attacked once.)
amount = 10,