Processing unit: Difference between revisions
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| {{imagelink|effectivity-module-2|module|Effectivity module 2}} || {{imagelink|effectivity-module-3|module|Effectivity module 3}} |- | | {{imagelink|effectivity-module-2|module|Effectivity module 2}} || {{imagelink|effectivity-module-3|module|Effectivity module 3}} |- | ||
| {{imagelink|productivity-module-2|module|Productivity module 2}} || {{imagelink|productivity-module-3|module|Productivity module 3}} |- | | {{imagelink|productivity-module-2|module|Productivity module 2}} || {{imagelink|productivity-module-3|module|Productivity module 3}} |- | ||
| {{imagelink|battery-mk2| | | {{imagelink|battery-mk2|Battery MK2|Battery MK2}} || {{imagelink|power-armor|power armor|Power armor}} |- | ||
|} | |} | ||
[[Category: Intermediate products]] [[Category: Items]] | [[Category: Intermediate products]] [[Category: Items]] |
Revision as of 09:52, 25 June 2014
Processing unit is the third tier of circuits and is used in some late game recipes, mainly for making modules.
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Recipes using advanced circuits
Speed module 2 | Speed module 3 | Rocket defense |- | Effectivity module 2 | Effectivity module 3 |- | Productivity module 2 | Productivity module 3 |- | Battery MK2 | Power armor |- |