Radar: Difference between revisions
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m (energy consumption unit) |
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| '''Total raw:''' || {{icon|iron-plate|25|Iron plate}} {{icon|copper-plate|7.5|Copper plate}} | | '''Total raw:''' || {{icon|iron-plate|25|Iron plate}} {{icon|copper-plate|7.5|Copper plate}} | ||
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| '''Max power:''' || 300 | | '''Max power:''' || 300 Kw ([[Electric network|electric]]) | ||
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Revision as of 13:54, 21 February 2014
The radar is used to continually scan sectors. It is has a high power demand and is a priority target of Enemies. It keeps a small area (100x100 tiles) updated about all enemy movements.
Radar explores one unexplored chunk when the sector scanning progress finishes up to distance of 14 chunks. It slowly discovers a large area of the map. In other words: As long as you provide the radar with enough energy, it reveals a chunk every (???) seconds.
Recipe: | + + + => |
Total raw: | |
Max power: | 300 Kw (electric) |