Types/LightDefinition: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
== Basics == | |||
Specifies the light source | |||
== Properties == | |||
=== intensity === | |||
'''Type''':[[Types/float]] | |||
Brightness of the light in the range [0, 1] where 0 is no light and 1 is the maximum light. | |||
intensity = 0.5 | |||
=== size === | |||
'''Type''':[[Types/float]] | |||
The radius of the light in tiles. | |||
Note, that the light gets darker near the edges, so the effective size of the light seems to be smaller. | |||
size = 15 -- big light source | |||
=== color === | |||
'''Type''':[[Types/color]] | |||
'''Default''': Light has no color | |||
Color of the light. | |||
== Example == | |||
The light of the orange state of the rail signal. | |||
orange_light = {intensity = 0.2, size = 4, color={r=1, g=0.5}} |
Revision as of 15:28, 14 November 2013
Basics
Specifies the light source
Properties
intensity
Type:Types/float
Brightness of the light in the range [0, 1] where 0 is no light and 1 is the maximum light.
intensity = 0.5
size
Type:Types/float
The radius of the light in tiles. Note, that the light gets darker near the edges, so the effective size of the light seems to be smaller.
size = 15 -- big light source
color
Type:Types/color Default: Light has no color
Color of the light.
Example
The light of the orange state of the rail signal.
orange_light = {intensity = 0.2, size = 4, color={r=1, g=0.5}}