Talk:Gleba: Difference between revisions

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Kitters (talk | contribs)
Created page with "''"When crafting with spoilable items, the end product will inherit its freshness value from its ingredients. For example, if you craft an item from a 20% spoiled ingredient, the product will also be 20% spoiled."'' (c) '''Need clarification''' Not true for example for bacteria or pentapod eggs. Also, what if freshness values of used ingridients are different, what value product would inherit?"
 
has been clarified
 
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'''Need clarification'''
'''Need clarification'''
Not true for example for bacteria or pentapod eggs. Also, what if freshness values of used ingridients are different, what value product would inherit?
Not true for example for bacteria or pentapod eggs. Also, what if freshness values of used ingridients are different, what value product would inherit?
-- {{Unsigned|Kitters|21:10, 1 November 2024}}
: It looks like this was clarified on [[spoilage mechanics]]. --[[User:Bilka|Bilka]] ([[User talk:Bilka|talk]]) - <span style="color:#FF0000">Admin</span> 12:48, 29 January 2025 (UTC)

Latest revision as of 12:49, 29 January 2025

"When crafting with spoilable items, the end product will inherit its freshness value from its ingredients. For example, if you craft an item from a 20% spoiled ingredient, the product will also be 20% spoiled." (c) Need clarification Not true for example for bacteria or pentapod eggs. Also, what if freshness values of used ingridients are different, what value product would inherit? -- — Preceding unsigned comment added by Kitters (talkcontribs) 21:10, 1 November 2024

It looks like this was clarified on spoilage mechanics. --Bilka (talk) - Admin 12:48, 29 January 2025 (UTC)