Talk:Types/EntityPrototypeFlags: Difference between revisions
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=player-creation flag and pollution target= | =player-creation flag and pollution target= | ||
If a polluting assembling-machine doesn't have the player-creation flag, it will not be attacked by a biter group that forms from pollution, when the entity is polluting and is the only source of pollution. Can that be put on the page? [[User:Honktown|Honktown]] ([[User talk:Honktown|talk]]) 07:49, 23 September 2022 (UTC) | If a polluting assembling-machine doesn't have the player-creation flag, it will not be attacked by a biter group that forms from pollution, when the entity is polluting and is the only source of pollution. Can that be put on the page? [[User:Honktown|Honktown]] ([[User talk:Honktown|talk]]) 07:49, 23 September 2022 (UTC) | ||
: Thanks for the further info, this made it easier to discover that I missed some effects of the flag that were hidden behind <code>playerBuildingCount</code> on chunks and I added the information to the page. Pollution also plays into what buildings and chunks the enemies attack, but it is quite complicated so I left it out of the description for now. For example, the biters will still attack the assembler without the player creation flag if there are other playerbuildings in the chunk with no pollution production, like inserters. -- [[User:Bilka|Bilka]] ([[User talk:Bilka|talk]]) - <span style="color:#FF0000">Admin</span> 09:38, 23 September 2022 (UTC) |
Latest revision as of 09:38, 23 September 2022
player-creation flag and pollution target
If a polluting assembling-machine doesn't have the player-creation flag, it will not be attacked by a biter group that forms from pollution, when the entity is polluting and is the only source of pollution. Can that be put on the page? Honktown (talk) 07:49, 23 September 2022 (UTC)
- Thanks for the further info, this made it easier to discover that I missed some effects of the flag that were hidden behind
playerBuildingCount
on chunks and I added the information to the page. Pollution also plays into what buildings and chunks the enemies attack, but it is quite complicated so I left it out of the description for now. For example, the biters will still attack the assembler without the player creation flag if there are other playerbuildings in the chunk with no pollution production, like inserters. -- Bilka (talk) - Admin 09:38, 23 September 2022 (UTC)