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 | {{Languages}}
  |  | #REDIRECT[[Ghost]]  | 
 | An '''Entity ghost''' is a transparent version of a placed entity, which is used as a planning tool to either map something out for future placing, or something for [[construction robot]]s to place once the materials are available through the logistics network. An entity ghost can be placed with the {{keybinding|LMB}} while holding {{keybinding|Left Shift}} while an entity is selected beforehand. Placing the ghost entity comes at no cost of the actual entity selected.
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 | [[Image:medium_electric_pole_ghost.png|thumb|150px|right|Ghosts of [[Medium electric pole]]s at the top row, with normally placed ones below.]]Many ghost entities at once can be created from a single [[blueprint]], depending on the layout of said blueprint.
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 | Construction robots will place the real version of the ghost entity if the following conditions are met:
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 | #The materials required to build the entity are available in the [[logistic network]], and enough construction robots are free to begin the placing.  |  | 
 | #The materials required to build the entity are available from the player's inventory, the construction robots are available in the same way.
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 | == Gallery ==
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 | <gallery widths=200px>
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 | File:automated_construction_concrete.gif|thumb|200px|Construction robots paving a [[Refined concrete]] path. <small>''(Click to see GIF animation)''</small>
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 | </gallery>
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 | == See also ==
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 | * [[Deconstruction planner]]
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 | * [[Blueprint book]]
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 | * [[Logistic network]]
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 | * [[Roboport]]
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 | * [[Personal roboport]]
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 | * [[Construction robot]]
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 | {{ProductionNav}}
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 | {{C|Tools}}
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		Latest revision as of 20:02, 13 November 2023