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(Add heat and fuel as types for energy consumption)
 
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{{#explode: {{{1}}}|{{#explode: {{{1}}}| |-2}}|0}} {{Translation|{{#explode: {{{1}}}| |-2}}}} {{#switch: {{lc: {{#explode: {{{1}}}| |-1}} }}
{{#switch:{{lc:{{#explode:{{{1}}}| |-1}}}}
| burner = ([[Fuel{{If language suffix}}|{{Translation|burner}}]]
| heat  = {{#sub:{{{1}}}|0|-{{#len:{{#explode:{{{1}}}| |-1}}}}}} ([[Fuel{{If language suffix}}|heat]])
| electric = ([[Electric network{{If language suffix}}|{{Translation|electric}}]]
| fuel  = {{#sub:{{{1}}}|0|-{{#len:{{#explode:{{{1}}}| |-1}}}}}} ([[Fuel{{If language suffix}}|{{Translation|fuel}}]])
| explosion | explosive = ([[Damage{{If language suffix}}|explosive]]
| burner = {{#sub:{{{1}}}|0|-{{#len:{{#explode:{{{1}}}| |-1}}}}}} ([[Fuel{{If language suffix}}|{{Translation|burner}}]])
| physical = ([[Damage{{If language suffix}}|physical]]
| electric = {{#sub:{{{1}}}|0|-{{#len:{{#explode:{{{1}}}| |-1}}}}}} ([[Electric system{{If language suffix}}|{{Translation|electric}}]])
| poison = /s ([[Damage{{If language suffix}}|poison]]
| explosion | explosive = {{#sub:{{{1}}}|0|-{{#len:{{#explode:{{{1}}}| |-1}}}}}} ([[Damage{{If language suffix}}|explosive]])
| laser = ([[Damage{{If language suffix}}|laser]]
| physical = {{#sub:{{{1}}}|0|-{{#len:{{#explode:{{{1}}}| |-1}}}}}} ([[Damage{{If language suffix}}|physical]])
| #default = {{Translation|TO BE ADDED DON"T FORGET}}
| poison = {{#sub:{{{1}}}|0|-{{#len:{{#explode:{{{1}}}| |-1}}}}}}/s ([[Damage{{If language suffix}}|poison]])
}})
| laser = {{#sub:{{{1}}}|0|-{{#len:{{#explode:{{{1}}}| |-1}}}}}}([[Damage{{If language suffix}}|laser]])
}}<noinclude>
 
{{Documentation}}
[[Category:Templates]]
</noinclude>

Latest revision as of 18:33, 12 November 2024