Mods: Difference between revisions

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(Page merged into Modding, due to consolidation efforts, and redundant info with other parts of the wiki and official api.)
 
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#REDIRECT[[Modding]]
== List of user made mods ==
 
This is only the tip of the iceberg! '''A more or less complete list of mods is in the [http://www.factorioforums.com/forum/viewforum.php?f=14 Mods forum].'''
 
You are invited to add other mods to this list! See down how.
 
{| class="wikitable sortable"
|-
! Mod !! Latest release !! Compatible with Factorio !! Author !! Dependencies !! Link to Forum/Download page !! Additional notes/Info
|-
| {{subpage|DyTech}} || 2.0.0 || 0.9.7+ || Dysoch || base || [http://www.factorioforums.com/forum/viewtopic.php?f=14&t=1563] || Usage together with Inserter mod is not recommended! Inserter Mod doesnt add anything when detecting DyTech, Dytech has better and other inserters added!
|-
| {{subpage|F-mod}} || 1.8 || 0.8.x || ficolas || base || [http://www.factorioforums.com/forum/viewtopic.php?f=14&t=390] || --
|-
| {{subpage|Inserters}} || 1.0.1 || 0.8.x || Heinrich, but maintained by Dysoch || base >= 0.7.1, ?DyTech || [http://www.factorioforums.com/forum/viewtopic.php?f=14&t=1631] || Usage together with DyTech is not recommended! Inserter Mod doesnt add anything when detecting DyTech, Dytech has better and other inserters added!
|-
| {{subpage|Treefarm}} || 0.8.4 || 0.8.x || drs9999 || base || [http://www.factorioforums.com/forum/viewtopic.php?f=14&t=522] || this mod add treefarm,cokery + woodprocessing and fertilizer
|}
 
 
== Dependencies? ==
Dependencies are used to tell the game what order mods should be loaded. A mod that has dependency gets loaded after the mod it depends. The mod will not be active if it has dependency to a mod that is missing, disabled (by user) or invalid (by dependency of depended mod)
 
*'''base''' is the default game data that comes with Factorio.
[[Modding_overview#Mod_meta_information]]
 
== How to use mods ==
 
Using the mods is very easy.
 
# Download the mod you would like and unzip it.
# Copy the mod into the game's mods directory. Mods directory locations depends on your operating system.
#* Windows: C:\Program Files\Factorio\mods
#* OSx: ~/Library/Application Support/factorio/mods
#* Linux: ~/.factorio/mods
# Run the game
# Open the Mods menu and make sure the mod is enabled (requires restart on changes)
# Enjoy your installed mod
 
== How to add my/another mod into this page? ==
 
Two possibilities:
#  become user of the wiki (get an account) and add it. You can use the {{subpage|ExampleMod}}, to see, how you can structure the information about your own mod!
# ask in the forum, if someone would add it
 
== Subpages ==
 
{{Special:PrefixIndex/{{FULLPAGENAME}}/}}

Latest revision as of 22:23, 17 June 2017

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