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| The robotic network was introduced with v0.8.0, which also added the [[Repair pack]]s and [[Construction robot]]s.
| | #REDIRECT[[Logistic network]] |
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| [[Roboport]]s are the base of the robotic network. They cover an area of 50x50 [[Tile|tiles]] and if placed near enough together, they are connected and build one big robotic network. [[Robots]] can fly inside this network to every point covered by the roboports. Roboports are expensive in both: the crafting and the need for power.
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| == Items ==
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| {| class="wikitable"
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| | {{imagelink|roboport|Roboport}} || Spawns the [[Robotic network]] and with it's coverage also the logistic network.
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| | {{imagelink|Logistic-robot|Logistic robot}} || Moves items between logistic chests.
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| | {{imagelink|Construction-robot|Construction robot}} || Repairs broken or replaces destroyed entities.
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| |}
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| == [[Logistic network]] ==
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| The area covered by the robotic network is identical to that of the [[Logistic network]]. All [[Logistic network/Chests]] inside a robotic network are connected and build the [[Logistic network]]. Imagine the logistic chests send their containments to the roboports.
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| There can be many distincted Robotic networks; and so also many Logistic networks! Bots cannot fly from one network into another.
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| See [[Logistic network]].
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| == [[Repair]] ==
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| All broken entities will be repaired with [[Repair pack]]s by the [[Construction robot]]s. Destroyed entities will be replaced, if they are available in the same logistic network.
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| See [[Repair]].
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| == Number of bots in a robotic network ==
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| The amount of robots per network is limited:
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| * the roboports don't have unlimited space.
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| * flying robots need energy and the charging points are limited.
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| See also this [http://www.factorioforums.com/forum/viewtopic.php?f=16&t=1773 discussion].
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| So the number of bots in a network depends on these factors:
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| * number of roboports
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| * the average distance between the roboports (density)
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| * the form of the robotic network/placement of the ports
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| * average distance the logistic bots fly between [[Logistic network/Chests]]
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| * how much damage the [[Construction robot]]s must repair
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| And in general:
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| * number of bots flying
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| * number of bots stored in roboports
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| As a rule of thumb between 50-100 bots per [[Roboport]] is possible.
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| == Things you can do to optimize a robotic network ==
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| The transportation-power of the logistic bots is nearly constant! It depends on
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| * [[Logistic robot speed|Speed of the bots]]
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| * [[Logistic robot cargo|Cargo-stacksize]] (number of items he can take)
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| * Number of bots
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| * Average distance between your chests (all combinations)
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| * How much they fly empty (the more "random" the transport is, the better, because then there is a bigger chance that an empty robot is near!)
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| * How long they need to wait for recharge - this effect is "blocking", which means, that up to an unknown maximum the transport-power is constant and suddenly the waiting queue gets too long and this dissolves not (Only if the needed transports is much lower for a minute or so). Funny thing here is, that a slightly lower number of bots is then eventually faster!
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| To optimize it, you can
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| ; Research speed or cargo-stacksize.
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| : greatly recommended
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| ; Add more bots to your network
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| : This has the above disadvantage, that at some point you can't add more bots into your network, because they can't be charged fast enough anymore.
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| ; Add more roboports at strategic points
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| : This is an expensive enhancement and sometimes this doesn't help. But sometimes this solves some problems.
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| ; Decrease the average distance between the logistic chests
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| * avoid transport of great amounts raw-material. Use transport-belts for the "main-routes" of the bots. Bring the big material-flows as near to the target, as possible. The transport-power of logistic bots is much bigger than belts, but a constant flow reduces their effectivity very strong, because then they fly half of the time empty.
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| * Split a big network into two and move the items between these networks with transport belts or trains (and requester/provider-chests).
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| === Example ===
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| It's a very good idea to use a robotic network on a train station to unload the chests, which are filled by the inserters from the wagons into storage-chests. The logistic bots have enough time to recharge in the times, when the there are no trains.
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| But don't use it then, to transport the ore also to the furnaces. For that the belts are much more useful, because the furnaces have a very constant need of raw-material and for constant flow the belts are much more useful.
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| '''See this thread [http://www.factorioforums.com/forum/viewtopic.php?f=8&t=1253#p13691 thread] or this [http://www.factorioforums.com/forum/download/file.php?id=541 picture]'''
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| This shows the flow:
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| Wagon ---Inserter---> Provider chest ---Logistic bot---> Storage- or Requester-chest
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| Requester-Chest ---Inserter---> Belt ---> to the furnaces
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| == No energy left ==
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| As of 0.8.5, robots with no energy are destroyed leaving nothing behind. Carried items are also destroyed.
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| == See also ==
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| * [[Robots]]
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| * [[Transport]]
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| * [[Repair]]
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| [[Category: Networks]] [[Category: Robotic network]] [[Category: Robots]]
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