Talk:Technologies: Difference between revisions

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added my thoughts about re-ordering.
 
Tau (talk | contribs)
added thoughts on reordering
 
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== Order interesting combat breakpoints numerically? ==
For the combat section any thoughts about re-ordering the items so that they start with a low number and end with a high number so laser would be next to last and explosives would be last? [[User:WormeymanWiki|WormeymanWiki]] ([[User talk:WormeymanWiki|talk]])
For the combat section any thoughts about re-ordering the items so that they start with a low number and end with a high number so laser would be next to last and explosives would be last? [[User:WormeymanWiki|WormeymanWiki]] ([[User talk:WormeymanWiki|talk]])
: I like that idea, though having the railgun techs together makes sense so maybe doing it via alphabetical or "order of unlock" is best/better? I agree that the current order seems random. --[[User:Tau|Tau]] ([[User talk:Tau|talk]]) 18:54, 1 May 2026 (UTC)

Latest revision as of 18:55, 1 May 2026

Order interesting combat breakpoints numerically?

For the combat section any thoughts about re-ordering the items so that they start with a low number and end with a high number so laser would be next to last and explosives would be last? WormeymanWiki (talk)

I like that idea, though having the railgun techs together makes sense so maybe doing it via alphabetical or "order of unlock" is best/better? I agree that the current order seems random. --Tau (talk) 18:54, 1 May 2026 (UTC)