Talk:Map generator: Difference between revisions

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m (Bilka moved page Talk:World generator to Talk:Map generator: Use in-game name)
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game.surfaces['nauvis'].map_gen_settings.seed
game.surfaces['nauvis'].map_gen_settings.seed
--[[User:Darkfrei|Darkfrei]] ([[User talk:Darkfrei|talk]]) 19:00, 18 September 2018 (UTC)
--[[User:Darkfrei|Darkfrei]] ([[User talk:Darkfrei|talk]]) 19:00, 18 September 2018 (UTC)
== Resource patch richness ==
It increases by distance ''from the starting area''  or '' from the center of the map''.
Which is correct? --[[User:Zefard|Zefard]] ([[User talk:Zefard|talk]]) 00:57, 13 May 2024 (UTC)

Latest revision as of 00:57, 13 May 2024

I think all references to terrain segmentation should be removed - it was just water frequency with a different name in older builds according to https://forums.factorio.com/viewtopic.php?p=235907#p235907 Zx64 (talk) 12:12, 20 January 2017 (UTC)

Fog of war

The charting and fog of war mechanics should be moved to their own page. Do they have one already? Gergely

They don't have their own page, they are located on radar. Why do you want to move them to their own page? -- Bilka (talk) - Admin 11:52, 3 August 2018 (UTC)
I see... I didn't know that. The charting mechanics are at a good place on the Radar's page. Gergely

Seed

I think that here must be some information about seed:

With the console: /seed With control.lua: game.surfaces['nauvis'].map_gen_settings.seed --Darkfrei (talk) 19:00, 18 September 2018 (UTC)

Resource patch richness

It increases by distance from the starting area or from the center of the map. Which is correct? --Zefard (talk) 00:57, 13 May 2024 (UTC)