Prototype/TipsAndTricksItem: Difference between revisions
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{{Prototype property|dependencies|[[Types/table|array]] of [[Types/string|string]]|none|optional=true}} | {{Prototype property|dependencies|[[Types/table|array]] of [[Types/string|string]]|none|optional=true}} | ||
An array of names of other tips and tricks items. This tips and tricks entry is only shown to the player once they have marked all dependencies as read. | An array of names of other tips and tricks items. This tips and tricks entry is only shown to the player once they have marked all dependencies as read. | ||
{{Prototype property|player_input_method_filter|[[Types/string|string]]|"all"|optional=true}} | |||
One of "all", "keyboard_and_mouse" and "game_controller". |
Revision as of 07:50, 14 August 2023
Template:Prototype parent A tips and tricks entry.
Optional properties
Template:Prototype property
String to add in front of the tips and trick entries name. Can be anything, the base game tends to use rich text tags for items, e.g. [item=wooden-chest]
here.
Template:Prototype property
Name of a Prototype/TipsAndTricksItemCategory, used for the sorting of this tips and tricks entry. Tips and trick entries are sorted first by category and then by their order
within that category.
Template:Prototype property
The tips and tricks entry is indented by indent
×6 spaces.
Template:Prototype property Whether the tip title on the left in the tips and tricks GUI should use the "title_tip_item" style (semi bold font).
Template:Prototype property Condition for when the tip notification should be shown to the player.
Template:Prototype property Condition for never showing the tip notification to the player.
Template:Prototype property Name of a Prototype/Tutorial.
Template:Prototype property An array of names of other tips and tricks items. This tips and tricks entry is only shown to the player once they have marked all dependencies as read.
One of "all", "keyboard_and_mouse" and "game_controller".