Prototype/LinkedBelt: Difference between revisions
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{{Prototype parent|Prototype/TransportBeltConnectable}} | {{Prototype parent|Prototype/TransportBeltConnectable}} | ||
[[File:Linked belt entity.png|300px|right]]A belt that can be connected to a belt anywhere else, including on a different surface. The linked belts have to be [[Console#Connect_linked_belts|connected with console commands]] or runtime scripting in mods or scenarios | [[File:Linked belt entity.png|300px|right]]A belt that can be connected to a belt anywhere else, including on a different surface. The linked belts have to be [[Console#Connect_linked_belts|connected with console commands]] or runtime scripting in mods or scenarios. See [https://lua-api.factorio.com/latest/LuaEntity.html#LuaEntity.connect_linked_belts connect_linked_belts] and other runtime functions. | ||
{{Prototype TOC|linked-belt}} | {{Prototype TOC|linked-belt}} |
Revision as of 02:39, 25 July 2022
A belt that can be connected to a belt anywhere else, including on a different surface. The linked belts have to be connected with console commands or runtime scripting in mods or scenarios. See connect_linked_belts and other runtime functions.
Mandatory properties
This prototype inherits all the properties from Prototype/TransportBeltConnectable.
Template:Prototype property Table with the following members:
- direction_in - Sprite4Way - Mandatory.
- direction_out - Sprite4Way - Mandatory.
- back_patch - Sprite4Way - Optional.
- front_patch - Sprite4Way - Optional.
- direction_in_side_loading - Sprite4Way - Optional.
- direction_out_side_loading - Sprite4Way - Optional.