Prototype/Rail: Difference between revisions
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(0.18.27: added walking_sound) |
(1.1.51: Prototype/EntityWithOwner added) |
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{{Prototype parent|Prototype/ | {{Prototype parent|Prototype/EntityWithOwner}} | ||
The abstract base of both rail prototypes. | The abstract base of both rail prototypes. | ||
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== Mandatory properties == | == Mandatory properties == | ||
This prototype inherits all the properties from [[Prototype/ | This prototype inherits all the properties from [[Prototype/EntityWithOwner]]. | ||
{{Prototype property|pictures|[[Types/table|table]]}} | {{Prototype property|pictures|[[Types/table|table]]}} |
Revision as of 19:27, 21 January 2022
Template:Prototype parent The abstract base of both rail prototypes.
Extensions
- Prototype/CurvedRail curved-rail
- Prototype/StraightRail straight-rail
Mandatory properties
This prototype inherits all the properties from Prototype/EntityWithOwner.
Template:Prototype property Table with the following mandatory members:
- straight_rail_horizontal - RailPieceLayers
- straight_rail_vertical - RailPieceLayers
- straight_rail_diagonal_left_top - RailPieceLayers
- straight_rail_diagonal_right_top - RailPieceLayers
- straight_rail_diagonal_right_bottom - RailPieceLayers
- straight_rail_diagonal_left_bottom - RailPieceLayers
- curved_rail_vertical_left_top - RailPieceLayers
- curved_rail_vertical_right_top - RailPieceLayers
- curved_rail_vertical_right_bottom - RailPieceLayers
- curved_rail_vertical_left_bottom - RailPieceLayers
- curved_rail_horizontal_left_top - RailPieceLayers
- curved_rail_horizontal_right_top - RailPieceLayers
- curved_rail_horizontal_right_bottom - RailPieceLayers
- curved_rail_horizontal_left_bottom - RailPieceLayers
- rail_endings - Sprite8Way
Optional properties
Template:Prototype property Sound played when a character walks over this rail.
Mandatory values
All rail collision_boxes are hardcoded and cannot be modified. The hardcoded values are:
- straight_rail_primary_bounding_box = {-0.7, -0.99, 0.7, 0.99}
- diagonal_straight_rail_primary_bounding_box = {-0.65, -0.7, 0.65, 0.7}
- curved_rail_primary_bounding_box = {-0.75, -0.55, 0.75, 1.6}
- secondary_bounding_box = {-0.68, -2.7, 0.68, 2.7}
Furthermore, the selection_boxes are automatically calculated from the bounding boxes, so effectively also hardcoded.