Prototype/SelectionTool: Difference between revisions
(Moved CursorBoxType to type page) |
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{{Prototype property|alt_selection_cursor_box_type|[[Types/CursorBoxType|CursorBoxType]]}} | {{Prototype property|alt_selection_cursor_box_type|[[Types/CursorBoxType|CursorBoxType]]}} | ||
The type of cursor box used to render selection of entities/tiles when alt selecting | The type of cursor box used to render selection of entities/tiles when alt selecting. | ||
== Optional properties == | == Optional properties == | ||
{{Prototype property|reverse_selection_color|[[Types/Color|Color]]|Value of <code>selection_color</code>|optional=true}} | |||
{{Prototype property|selection_count_button_color|[[Types/Color|Color]]|Value of <code>selection_color</code>|optional=true}} | |||
{{Prototype property|alt_selection_count_button_color|[[Types/Color|Color]]|Value of <code>alt_selection_color</code>|optional=true}} | |||
{{Prototype property|reverse_selection_count_button_color|[[Types/Color|Color]]|Value of <code>reverse_selection_color</code>|optional=true}} | |||
{{Prototype property|chart_selection_color|[[Types/Color|Color]]|Value of <code>selection_color</code>|optional=true}} | |||
{{Prototype property|chart_alt_selection_color|[[Types/Color|Color]]|Value of <code>alt_selection_color</code>|optional=true}} | |||
{{Prototype property|chart_reverse_selection_color|[[Types/Color|Color]]|Value of <code>reverse_selection_color</code>|optional=true}} | |||
{{Prototype property|reverse_selection_mode|[[Types/table|table]] of [[Types/string|string]]|Value of <code>selection_mode</code>|optional=true}} | |||
A list of selection mode flags that define how the selection tool reverse-selects things in-game. Possible values are identical to normal selection_mode. | |||
{{Prototype property|reverse_selection_cursor_box_type|[[Types/CursorBoxType|CursorBoxType]]|Value of <code>selection_cursor_box_type</code>|optional=true}}} | |||
The type of cursor box used to render selection of entities/tiles when reverse-selecting. | |||
{{Prototype property|always_include_tiles|[[Types/bool|bool]]|false|optional=true}} | {{Prototype property|always_include_tiles|[[Types/bool|bool]]|false|optional=true}} | ||
If tiles should be included in the selection regardless of entities also being in the selection. This is a visual only setting. | If tiles should be included in the selection regardless of entities also being in the selection. This is a visual only setting. | ||
{{Prototype property|mouse_cursor|[[Types/string|string]]|"selection-tool-cursor"|optional=true}} | {{Prototype property|mouse_cursor|[[Types/string|string]]|"selection-tool-cursor"|optional=true}} |
Revision as of 16:48, 3 February 2021
Template:Prototype parent Used in the base game as a base for the blueprint item and the deconstruction item.
Extensions
- Prototype/BlueprintItem blueprint
- Prototype/CopyPasteTool copy-paste-tool
- Prototype/DeconstructionItem deconstruction-item
- Prototype/UpgradeItem upgrade-item
Mandatory properties
This prototype inherits all the properties from Prototype/ItemWithLabel.
Template:Prototype property The color of the rectangle used when standard selection is done in-game.
Template:Prototype property The color of the rectangle used when alt-selection is done in-game.
Template:Prototype property A list of selection mode flags that define how the selection tool selects things in-game.
Possible values are:
Flag | meaning |
---|---|
blueprint | The normal rules for acceptable entities in blueprints |
deconstruct | The normal rules for acceptable entities for deconstruction |
cancel-deconstruct | The normal rules for acceptable entities for cancel deconstruction |
items | Item entities |
trees | Trees |
buildable-type | Buildable entities as defined by the game |
nothing | Nothing |
items-to-place | The entity has an item that builds the entity |
any-entity | Any entity |
any-tile | Any tile |
same-force | The entity force matches that of the player doing the selection |
not-same-force | The entity force does not match that of the player doing the selection |
friend | The entity force is friend to that of the player doing the selection |
enemy | The entity force is enemy to that of the player doing the selection |
upgrade | The normal rules for acceptable entities in upgrade planners |
cancel-upgrade | The normal rules for acceptable entities for cancel upgrade |
entity-with-health | |
entity-with-force | |
entity-with-owner |
Template:Prototype property A list of selection mode flags that define how the selection tool alt-selects things in-game. Possible values are identical to normal selection_mode.
Template:Prototype property The type of cursor box used to render selection of entities/tiles when standard selecting.
Template:Prototype property The type of cursor box used to render selection of entities/tiles when alt selecting.
Optional properties
Template:Prototype property A list of selection mode flags that define how the selection tool reverse-selects things in-game. Possible values are identical to normal selection_mode.
Template:Prototype property} The type of cursor box used to render selection of entities/tiles when reverse-selecting.
Template:Prototype property If tiles should be included in the selection regardless of entities also being in the selection. This is a visual only setting.
Template:Prototype property Name of a Prototype/MouseCursor.
Template:Prototype property Array of Prototype/Entity names.
Template:Prototype property Array of Prototype/Entity names.
Template:Prototype property Array of Prototype/Tile names.
Template:Prototype property Array of Prototype/Tile names.
Template:Prototype property One of "whitelist" and "blacklist".
Template:Prototype property One of "whitelist" and "blacklist".
Template:Prototype property One of "whitelist" and "blacklist".
Template:Prototype property One of "whitelist" and "blacklist".