Prototype/SpiderVehicle: Difference between revisions
(1.0.0) |
(chain_shooting_cooldown_modifier, torso_rotation_speed, height description) |
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{{Prototype property|height|[[Types/float|float]]}} | {{Prototype property|height|[[Types/float|float]]}} | ||
The height of the spider affects the shooting height and the drawing of the graphics and lights. | |||
{{Prototype property|chunk_exploration_radius|[[Types/uint32|uint32]]}} | {{Prototype property|chunk_exploration_radius|[[Types/uint32|uint32]]}} | ||
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{{Prototype property|chain_shooting_cooldown_modifier|[[Types/float|float]]}} | {{Prototype property|chain_shooting_cooldown_modifier|[[Types/float|float]]}} | ||
This is applied whenever the spider shoots (manual and automatic), <code>automatic_weapon_cycling</code> is true and the next gun in line (which is then selected) has ammo.<br> | |||
When all of the above is the case, the chain_shooting_cooldown_modifier is a multiplier on the remaining shooting cooldown: <code><nowiki>cooldown = (remaining_cooldown × chain_shooting_cooldown_modifier)</nowiki></code>. chain_shooting_cooldown_modifier is intended to be in the range of 0 to 1. This means that setting chain_shooting_cooldown_modifier to 0 reduces the remaining shooting cooldown to 0 while a chain_shooting_cooldown_modifier of 1 does not affect the remaining shooting cooldown at all. | |||
== Optional properties == | == Optional properties == | ||
{{Prototype property|torso_rotation_speed|[[Types/float|float]]|1|optional=true}} | {{Prototype property|torso_rotation_speed|[[Types/float|float]]|1|optional=true}} | ||
The orientation of the torso of the spider affects the shooting direction and the drawing of the graphics and lights. | |||
{{Prototype property|guns|[[Types/table|table]] of [[Types/string|string]]s of prototype names|optional=true}} | {{Prototype property|guns|[[Types/table|table]] of [[Types/string|string]]s of prototype names|optional=true}} | ||
The guns this spider vehicle uses. | The guns this spider vehicle uses. |
Revision as of 08:48, 24 August 2020
Template:Prototype parent The spidertron.
Mandatory properties
This prototype inherits all the properties from Prototype/Vehicle.
Template:Prototype property Must be a burner energy source when using "burner", otherwise it can also be a void energy source.
Template:Prototype property The height of the spider affects the shooting height and the drawing of the graphics and lights.
Template:Prototype property
This is applied whenever the spider shoots (manual and automatic), automatic_weapon_cycling
is true and the next gun in line (which is then selected) has ammo.
When all of the above is the case, the chain_shooting_cooldown_modifier is a multiplier on the remaining shooting cooldown: cooldown = (remaining_cooldown × chain_shooting_cooldown_modifier)
. chain_shooting_cooldown_modifier is intended to be in the range of 0 to 1. This means that setting chain_shooting_cooldown_modifier to 0 reduces the remaining shooting cooldown to 0 while a chain_shooting_cooldown_modifier of 1 does not affect the remaining shooting cooldown at all.
Optional properties
Template:Prototype property The orientation of the torso of the spider affects the shooting direction and the drawing of the graphics and lights.
Template:Prototype property The guns this spider vehicle uses.