Types/WorkingVisualisation: Difference between revisions
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== Optional properties == | == Optional properties == | ||
=== render_layer === | |||
'''Type''': [[Types/RenderLayer]] | |||
=== light === | === light === |
Revision as of 19:27, 23 September 2019
Used by crafting machines to display different graphics when the machine is running.
Optional properties
render_layer
Type: Types/RenderLayer
light
Type: Types/LightDefinition
effect
Type: Types/string
Either "flicker", "uranium-glow" or "none".
apply_recipe_tint
Type: Types/string
Either "primary", "secondary", "tertiary", "quaternary" or "none".
fadeout
Type: Types/bool
Default: false
constant_speed
Type: Types/bool
Default: false
Whether the animations are always played at the same speed, not adjusted to the machine speed.
north_animation
Type: Types/Animation
Either these animations for the directions are loaded, or animation
and the positions for the directions are loaded.
west_animation
Type: Types/Animation
south_animation
Type: Types/Animation
east_animation
Type: Types/Animation
animation
Type: Types/Animation
Either this and the below positions are loaded, or the animation properties for each direction are loaded.
north_position
Type: Types/vector
west_position
Type: Types/vector
south_position
Type: Types/vector
east_position
Type: Types/vector