Prototype/FluidTurret: Difference between revisions

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{{Prototype parent|Prototype/Turret}}
{{Prototype parent|Prototype/Turret}}
A turret that consumes fluid as ammo.


== Basics ==
{{Prototype TOC|fluid-turret}}
Prototype type: '''fluid-turret'''
 
Extends [[Prototype/Turret]].


== Mandatory properties ==
== Mandatory properties ==
This prototype inherits all the properties from [[Prototype/Turret]].
This prototype inherits all the properties from [[Prototype/Turret]].


=== fluid_buffer_size ===
{{Prototype property|fluid_buffer_size|[[Types/float|float]]}}
'''Type''': [[Types/float]]


=== fluid_buffer_input_flow ===
{{Prototype property|fluid_buffer_input_flow|[[Types/float|float]]}}
'''Type''': [[Types/float]]


=== activation_buffer_ratio ===
{{Prototype property|activation_buffer_ratio|[[Types/float|float]]}}
'''Type''': [[Types/float]]


=== fluid_box ===
{{Prototype property|fluid_box|[[Types/FluidBox|FluidBox]]}}
'''Type''': [[Types/FluidBox]]


== Optional properties ==
== Optional properties ==


=== muzzle_light ===
{{Prototype property|muzzle_light|[[Types/LightDefinition|LightDefinition]]|optional=true}}
'''Type''': [[Types/LightDefinition]]


=== indicator_light ===
{{Prototype property|indicator_light|[[Types/LightDefinition|LightDefinition]]|optional=true}}
'''Type''': [[Types/LightDefinition]]


=== muzzle_animation ===
{{Prototype property|muzzle_animation|[[Types/Animation|Animation]]|optional=true}}
'''Type''': [[Types/Animation]]


=== folded_muzzle_animation_shift ===
{{Prototype property|folded_muzzle_animation_shift|[[Types/AnimatedVector|AnimatedVector]]|optional=true}}
'''Type''': [[Types/AnimatedVector]]


=== preparing_muzzle_animation_shift ===
{{Prototype property|preparing_muzzle_animation_shift|[[Types/AnimatedVector|AnimatedVector]]|optional=true}}
'''Type''': [[Types/AnimatedVector]]


=== prepared_muzzle_animation_shift ===
{{Prototype property|prepared_muzzle_animation_shift|[[Types/AnimatedVector|AnimatedVector]]|optional=true}}
'''Type''': [[Types/AnimatedVector]]


=== starting_attack_muzzle_animation_shift ===
{{Prototype property|starting_attack_muzzle_animation_shift|[[Types/AnimatedVector|AnimatedVector]]|optional=true}}
'''Type''': [[Types/AnimatedVector]]


=== attacking_muzzle_animation_shift ===
{{Prototype property|attacking_muzzle_animation_shift|[[Types/AnimatedVector|AnimatedVector]]|optional=true}}
'''Type''': [[Types/AnimatedVector]]


=== ending_attack_muzzle_animation_shift ===
{{Prototype property|ending_attack_muzzle_animation_shift|[[Types/AnimatedVector|AnimatedVector]]|optional=true}}
'''Type''': [[Types/AnimatedVector]]


=== folding_muzzle_animation_shift ===
{{Prototype property|folding_muzzle_animation_shift|[[Types/AnimatedVector|AnimatedVector]]|optional=true}}
'''Type''': [[Types/AnimatedVector]]


=== enough_fuel_indicator_picture ===
{{Prototype property|enough_fuel_indicator_picture|[[Types/Sprite4Way|Sprite4Way]]|optional=true}}
'''Type''': [[Types/Sprite4Way]]


=== not_enough_fuel_indicator_picture ===
{{Prototype property|not_enough_fuel_indicator_picture|[[Types/Sprite4Way|Sprite4Way]]|optional=true}}
'''Type''': [[Types/Sprite4Way]]


== Mandatory values ==
== Mandatory values ==

Revision as of 20:53, 5 August 2019